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CLK/Outputs/CRT/Internals/Shaders
2016-05-10 07:47:47 -04:00
..
IntermediateShader.cpp Actually, that should probably be 1/outputTextureSize, as the output range is -1 to +1. 2016-05-08 16:09:39 -04:00
IntermediateShader.hpp Introduced a separate stage for luminance filtering. 2016-05-03 07:46:40 -04:00
OutputShader.cpp Dropped the size per output run back down to 8 bytes. 2016-05-10 07:47:47 -04:00
OutputShader.hpp
Shader.cpp Fixed those issues breaking GL state, I hope. 2016-05-01 16:17:52 -04:00
Shader.hpp