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Hence enables Vic-20 support within kiosk mode as currently drafted.
71 lines
1.3 KiB
C++
71 lines
1.3 KiB
C++
//
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// Vic20.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 04/06/2016.
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// Copyright © 2016 Thomas Harte. All rights reserved.
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//
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#ifndef Vic20_hpp
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#define Vic20_hpp
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#include "../../ConfigurationTarget.hpp"
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#include "../../CRTMachine.hpp"
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#include "../../KeyboardMachine.hpp"
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#include "../../JoystickMachine.hpp"
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#include <cstdint>
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namespace Commodore {
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namespace Vic20 {
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enum ROMSlot {
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Kernel = 0,
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BASIC,
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Characters,
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Drive
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};
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enum MemorySize {
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Default,
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ThreeKB,
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ThirtyTwoKB
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};
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enum Region {
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American,
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Danish,
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Japanese,
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European,
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Swedish
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};
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class Machine:
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public CRTMachine::Machine,
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public ConfigurationTarget::Machine,
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public KeyboardMachine::Machine,
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public JoystickMachine::Machine {
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public:
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virtual ~Machine();
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/// Creates and returns a Vic-20.
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static Machine *Vic20();
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/// Sets the contents of the rom in @c slot to the buffer @c data of length @c length.
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virtual void set_rom(ROMSlot slot, const std::vector<uint8_t> &data) = 0;
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/// Sets the memory size of this Vic-20.
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virtual void set_memory_size(MemorySize size) = 0;
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/// Sets the region of this Vic-20.
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virtual void set_region(Region region) = 0;
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/// Enables or disables turbo-speed tape loading.
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virtual void set_use_fast_tape_hack(bool activate) = 0;
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};
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}
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}
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#endif /* Vic20_hpp */
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