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CLK/Machines/Atari2600/TIASound.hpp
2017-12-18 21:39:23 -05:00

49 lines
1.2 KiB
C++

//
// TIASound.hpp
// Clock Signal
//
// Created by Thomas Harte on 03/12/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#ifndef Atari2600_TIASound_hpp
#define Atari2600_TIASound_hpp
#include "../../Outputs/Speaker/Implementation/SampleSource.hpp"
#include "../../Concurrency/AsyncTaskQueue.hpp"
namespace Atari2600 {
// This should be a divisor of 38; audio counters are updated every 38 cycles — though lesser dividers
// will give greater resolution to changes in audio state. 1, 2 and 19 are the only divisors of 38.
const int CPUTicksPerAudioTick = 2;
class TIASound: public Outputs::Speaker::SampleSource {
public:
TIASound(Concurrency::DeferringAsyncTaskQueue &audio_queue);
void set_volume(int channel, uint8_t volume);
void set_divider(int channel, uint8_t divider);
void set_control(int channel, uint8_t control);
void get_samples(std::size_t number_of_samples, int16_t *target);
private:
Concurrency::DeferringAsyncTaskQueue &audio_queue_;
uint8_t volume_[2];
uint8_t divider_[2];
uint8_t control_[2];
int poly4_counter_[2];
int poly5_counter_[2];
int poly9_counter_[2];
int output_state_[2];
int divider_counter_[2];
};
}
#endif /* Speaker_hpp */