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CLK/Storage/State/SNA.hpp
Thomas Harte d61f478a39 Basic sketch for state snapshots: an extra field on Target.
I think it doesn't make sense for states to own a target as that complicates the concept of Media. Plus they're distinct because it makes sense to have only one per Target. Let's see how this pans out.
2021-04-24 23:17:47 -04:00

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//
// SNA.hpp
// Clock Signal
//
// Created by Thomas Harte on 24/04/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#ifndef SNA_hpp
#define SNA_hpp
#include "../../Analyser/Static/StaticAnalyser.hpp"
namespace Storage {
namespace State {
struct SNA {
static std::unique_ptr<Analyser::Static::Target> load(const std::string &file_name);
};
}
}
#endif /* SNA_hpp */