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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-07 23:29:06 +00:00
CLK/Outputs/CRT/Internals
2017-08-11 19:18:45 -04:00
..
Shaders Upped C++ standard to C++14 and added an #if that's intended to use the built-in std::gcd when compiled on C++17 or better. Fixed for new signedness warnings resulting for taking the step to C++14. 2017-08-11 19:18:45 -04:00
ArrayBuilder.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
ArrayBuilder.hpp Reduced Oric video to single nibble constants. Removed attempt at asynchronous flush as no longer required. 2016-12-10 14:17:46 -05:00
CRTConstants.hpp Restored proper colour separation, but somewhere a massive hit in horizontal resolution is happening — much greater than one would expect from the sample size picked. So investigation to come. 2017-01-03 22:32:07 -05:00
CRTOpenGL.cpp Built in gamma conversion for all machines, assuming an output of 2.8 for PAL, 2.2 for NTSC. 2017-08-10 15:17:08 -04:00
CRTOpenGL.hpp Built in gamma conversion for all machines, assuming an output of 2.8 for PAL, 2.2 for NTSC. 2017-08-10 15:17:08 -04:00
Flywheel.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
OpenGL.hpp Started taking steps towards using a texture barrier where possible to reduce all of my framebuffer binds. Some output appears, but it's not correct. 2017-01-08 11:13:20 -05:00
TextureBuilder.cpp Eliminated a further potential cause of texture/geometry mismatch: the texture retain succeeded but then there wasn't room for geometry. 2017-07-09 19:11:38 -04:00
TextureBuilder.hpp Eliminated a further potential cause of texture/geometry mismatch: the texture retain succeeded but then there wasn't room for geometry. 2017-07-09 19:11:38 -04:00
TextureTarget.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
TextureTarget.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00