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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-28 07:29:45 +00:00
CLK/Outputs/CRT/Internals
2017-07-07 23:37:44 -04:00
..
Shaders Introduced sharper chrominance for genuinely black-and-white signals. 2017-07-06 21:38:33 -04:00
ArrayBuilder.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
ArrayBuilder.hpp Reduced Oric video to single nibble constants. Removed attempt at asynchronous flush as no longer required. 2016-12-10 14:17:46 -05:00
CRTConstants.hpp Restored proper colour separation, but somewhere a massive hit in horizontal resolution is happening — much greater than one would expect from the sample size picked. So investigation to come. 2017-01-03 22:32:07 -05:00
CRTOpenGL.cpp Switched to a safer RAII approach to this lock. 2017-05-10 21:29:39 -04:00
CRTOpenGL.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Flywheel.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
OpenGL.hpp Started taking steps towards using a texture barrier where possible to reduce all of my framebuffer binds. Some output appears, but it's not correct. 2017-01-08 11:13:20 -05:00
TextureBuilder.cpp Ensured the same write area can be submitted multiple times — this is actively used if a run of data overlaps a flywheel-suggested sync. Which nullifies the idea of not having a write area in the barrel, at least as soon as any one has been allocated. 2017-07-07 23:37:44 -04:00
TextureBuilder.hpp Ensured the same write area can be submitted multiple times — this is actively used if a run of data overlaps a flywheel-suggested sync. Which nullifies the idea of not having a write area in the barrel, at least as soon as any one has been allocated. 2017-07-07 23:37:44 -04:00
TextureTarget.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
TextureTarget.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00