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CLK/OSBindings/Mac/Clock Signal/Documents/Atari2600Document.swift

97 lines
2.8 KiB
Swift

//
// Atari2600Document.swift
// Clock Signal
//
// Created by Thomas Harte on 16/07/2015.
// Copyright © 2015 Thomas Harte. All rights reserved.
//
import Cocoa
class Atari2600Document: MachineDocument {
// MARK: NSDocument overrides
override init() {
super.init()
self.intendedCyclesPerSecond = 1194720
}
override func windowControllerDidLoadNib(aController: NSWindowController) {
super.windowControllerDidLoadNib(aController)
atari2600.view = openGLView
// openGLView.frameBounds = CGRectMake(0.1, 0.1, 0.8, 0.8)
}
override class func autosavesInPlace() -> Bool {
return true
}
override var windowNibName: String? {
// Returns the nib file name of the document
// If you need to use a subclass of NSWindowController or if your document supports multiple NSWindowControllers, you should remove this property and override -makeWindowControllers instead.
return "Atari2600Document"
}
private var atari2600 = CSAtari2600()
override func dataOfType(typeName: String) throws -> NSData {
// Insert code here to write your document to data of the specified type. If outError != nil, ensure that you create and set an appropriate error when returning nil.
// You can also choose to override fileWrapperOfType:error:, writeToURL:ofType:error:, or writeToURL:ofType:forSaveOperation:originalContentsURL:error: instead.
throw NSError(domain: NSOSStatusErrorDomain, code: unimpErr, userInfo: nil)
}
override func readFromData(data: NSData, ofType typeName: String) throws {
atari2600.setROM(data)
}
override func close() {
super.close()
openGLView.invalidate()
}
// MARK: MachineDocument overrides
override func runForNumberOfCycles(numberOfCycles: Int32) {
atari2600.runForNumberOfCycles(numberOfCycles)
}
override func openGLView(view: CSOpenGLView, drawViewOnlyIfDirty onlyIfDirty: Bool) {
atari2600.drawViewForPixelSize(view.backingSize, onlyIfDirty: onlyIfDirty)
}
// MARK: CSOpenGLViewResponderDelegate
private func inputForKey(event: NSEvent) -> Atari2600DigitalInput? {
switch event.keyCode {
case 123: return Atari2600DigitalInputJoy1Left
case 126: return Atari2600DigitalInputJoy1Up
case 124: return Atari2600DigitalInputJoy1Right
case 125: return Atari2600DigitalInputJoy1Down
case 0: return Atari2600DigitalInputJoy1Fire
default: print("\(event.keyCode)"); return nil
}
}
override func keyDown(event: NSEvent) {
super.keyDown(event)
if let input = inputForKey(event) {
atari2600.setState(true, forDigitalInput: input)
}
if event.keyCode == 36 {
atari2600.setResetLineEnabled(true)
}
}
override func keyUp(event: NSEvent) {
super.keyUp(event)
if let input = inputForKey(event) {
atari2600.setState(false, forDigitalInput: input)
}
if event.keyCode == 36 {
atari2600.setResetLineEnabled(false)
}
}
}