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290 lines
7.7 KiB
C++
290 lines
7.7 KiB
C++
//
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// 6560.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 05/06/2016.
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// Copyright © 2016 Thomas Harte. All rights reserved.
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//
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#include "6560.hpp"
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using namespace MOS;
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/*
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0 - 0000 Black
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1 - 0001 White
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2 - 0010 Red
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3 - 0011 Cyan
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4 - 0100 Purple
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5 - 0101 Green
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6 - 0110 Blue
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7 - 0111 Yellow
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8 - 1000 Orange
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9 - 1001 Light orange
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10 - 1010 Pink
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11 - 1011 Light cyan
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12 - 1100 Light purple
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13 - 1101 Light green
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14 - 1110 Light blue
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15 - 1111 Light yellow
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*/
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/*
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0 -> purple
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1 -> purple
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2 -> browny yellow
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3 -> browny red
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4 -> purple
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5 -> purple
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6 -> cyan
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7 -> green
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8 -> green
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*/
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MOS6560::MOS6560() :
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_crt(new Outputs::CRT::CRT(65*4, 4, 261, Outputs::CRT::ColourSpace::YIQ, 228, 1, 1)), // TODO: turn 261 back into 263 once vertical sync exists
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_horizontal_counter(0),
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_vertical_counter(0)
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{
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_crt->set_composite_sampling_function(
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"float composite_sample(usampler2D texID, vec2 coordinate, vec2 iCoordinate, float phase, float amplitude)"
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"{"
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"uint c = texture(texID, coordinate).r;"
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"float y = 0.75 + (float(c & 8u) / 8.0) * 0.25 * step(1, c);"
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"uint iPhase = c & 7u;"
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"float phaseOffset = 6.283185308 * float(iPhase + 8u) / 8.0;" // TODO: appropriate phaseOffset
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// sin(phase + phaseOffset)
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"return mix(step(1, c) * y, step(2, c) * step(3.141592654, mod(phase + phaseOffset, 6.283185308)) * 2.0 - 1.0, amplitude);" // TODO: square wave (step(3.141592654, mod(phase + phaseOffset, 6.283185308))?)
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"}");
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}
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void MOS6560::set_register(int address, uint8_t value)
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{
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address &= 0xf;
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_registers[address] = value;
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switch(address)
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{
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case 0x0:
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_interlaced = !!(value&0x80);
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_first_column_location = value & 0x7f;
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break;
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case 0x1:
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_first_row_location = value;
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break;
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case 0x2:
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_number_of_columns = value & 0x7f;
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_video_matrix_start_address = (uint16_t)((_video_matrix_start_address & 0x3c00) | ((value & 0x80) << 2));
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break;
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case 0x3:
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_number_of_rows = (value >> 1)&0x3f;
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_wide_characters = !!(value&0x01);
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break;
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case 0x5:
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_character_cell_start_address = (uint16_t)((value & 0x0f) << 10);
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_video_matrix_start_address = (uint16_t)((_video_matrix_start_address & 0x0400) | ((value & 0xf0) << 5));
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break;
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case 0xe:
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_auxiliary_colour = value >> 4;
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// TODO: sound amplitude
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break;
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case 0xf:
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if(_this_state == State::Border)
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{
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output_border(_cycles_in_state * 4);
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_cycles_in_state = 0;
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}
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_invertedCells = !!((value >> 3)&1);
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_borderColour = value & 0x07;
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_backgroundColour = value >> 4;
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break;
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// TODO: audio, primarily
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default:
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break;
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}
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}
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uint8_t MOS6560::get_register(int address)
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{
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address &= 0xf;
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switch(address)
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{
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default: return _registers[address];
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case 0x03: return ((_vertical_counter >> 1) & 0x80) | (_registers[3] & 0x7f);
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case 0x04: return _vertical_counter & 0xff;
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}
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}
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void MOS6560::output_border(unsigned int number_of_cycles)
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{
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uint8_t *colour_pointer = _crt->allocate_write_area(1);
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if(colour_pointer) *colour_pointer = _borderColour;
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_crt->output_level(number_of_cycles);
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}
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uint16_t MOS6560::get_address()
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{
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_horizontal_counter++;
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if(_horizontal_counter == 65)
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{
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_horizontal_counter = 0;
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_vertical_counter++;
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_column_counter = -1;
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if(_vertical_counter == 261)
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{
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_vertical_counter = 0;
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_row_counter = -1;
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}
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if(_row_counter >= 0)
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{
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_row_counter++;
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if(_row_counter == _number_of_rows*8) _row_counter = -1;
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}
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else if(_vertical_counter == _first_row_location * 2)
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{
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_video_matrix_line_address_counter = _video_matrix_start_address;
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_row_counter = 0;
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}
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}
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if(_column_counter >= 0)
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{
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_column_counter++;
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if(_column_counter == _number_of_columns*2)
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{
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_column_counter = -1;
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if((_row_counter&7) == 7)
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{
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_video_matrix_line_address_counter = _video_matrix_address_counter;
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}
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}
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}
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else if(_horizontal_counter == _first_column_location)
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{
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_column_counter = 0;
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_video_matrix_address_counter = _video_matrix_line_address_counter;
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}
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// determine output state; colour burst and sync timing are currently a guess
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if(_horizontal_counter > 61) _this_state = State::ColourBurst;
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else if(_horizontal_counter > 57) _this_state = State::Sync;
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else
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{
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_this_state = (_column_counter >= 0 && _row_counter >= 0) ? State::Pixels : State::Border;
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}
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// update the CRT
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if(_this_state != _output_state)
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{
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switch(_output_state)
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{
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case State::Sync: _crt->output_sync(_cycles_in_state * 4); break;
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case State::ColourBurst: _crt->output_colour_burst(_cycles_in_state * 4, 0, 0); break;
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case State::Border: output_border(_cycles_in_state * 4); break;
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case State::Pixels: _crt->output_data(_cycles_in_state * 4, 1); break;
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}
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_output_state = _this_state;
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_cycles_in_state = 0;
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pixel_pointer = nullptr;
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if(_output_state == State::Pixels)
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{
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pixel_pointer = _crt->allocate_write_area(260);
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}
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}
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_cycles_in_state++;
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// compute the address
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if(_this_state == State::Pixels)
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{
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/*
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Per http://tinyvga.com/6561 :
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The basic video timing is very simple. For
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every character the VIC-I is about to display, it first fetches the
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character code and colour, then the character appearance (from the
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character generator memory). The character codes are read on every
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raster line, thus making every line a "bad line". When the raster
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beam is outside of the text window, the videochip reads from $001c for
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most time. (Some videochips read from $181c instead.) The address
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occasionally varies, but it might also be due to a flaky bus. (By
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reading from unconnected address space, such as $9100-$910f, you can
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read the data fetched by the videochip on the previous clock cycle.)
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*/
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if(_column_counter&1)
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{
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return _character_cell_start_address + (_character_code*8) + (_row_counter&7);
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}
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else
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{
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uint16_t result = _video_matrix_address_counter;
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_video_matrix_address_counter++;
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return result;
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}
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}
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return 0x1c;
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}
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void MOS6560::set_graphics_value(uint8_t value, uint8_t colour_value)
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{
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// TODO: this isn't correct, as _character_value will be
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// accessed second, then output will roll over. Probably it's
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// correct (given the delays upstream) to output all 8 on an &1
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// and to adjust the signalling to the CRT above?
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if(_this_state == State::Pixels)
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{
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if(_column_counter&1)
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{
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_character_value = value;
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if(pixel_pointer)
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{
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uint8_t cell_colour = _character_colour & 0x7;
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if(!(_character_colour&0x8))
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{
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pixel_pointer[0] = ((_character_value >> 7)&1) ? cell_colour : _backgroundColour;
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pixel_pointer[1] = ((_character_value >> 6)&1) ? cell_colour : _backgroundColour;
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pixel_pointer[2] = ((_character_value >> 5)&1) ? cell_colour : _backgroundColour;
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pixel_pointer[3] = ((_character_value >> 4)&1) ? cell_colour : _backgroundColour;
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pixel_pointer[4] = ((_character_value >> 3)&1) ? cell_colour : _backgroundColour;
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pixel_pointer[5] = ((_character_value >> 2)&1) ? cell_colour : _backgroundColour;
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pixel_pointer[6] = ((_character_value >> 1)&1) ? cell_colour : _backgroundColour;
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pixel_pointer[7] = ((_character_value >> 0)&1) ? cell_colour : _backgroundColour;
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}
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else
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{
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uint8_t colours[4] = {_backgroundColour, _borderColour, cell_colour, _auxiliary_colour};
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pixel_pointer[0] =
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pixel_pointer[1] = colours[(_character_value >> 6)&3];
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pixel_pointer[2] =
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pixel_pointer[3] = colours[(_character_value >> 4)&3];
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pixel_pointer[4] =
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pixel_pointer[5] = colours[(_character_value >> 2)&3];
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pixel_pointer[6] =
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pixel_pointer[7] = colours[(_character_value >> 0)&3];
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}
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pixel_pointer += 8;
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}
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}
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else
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{
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_character_code = value;
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_character_colour = colour_value;
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}
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}
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}
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