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309 lines
12 KiB
C++
309 lines
12 KiB
C++
//
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// Operator.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 15/04/2020.
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// Copyright © 2020 Thomas Harte. All rights reserved.
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//
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#include "Operator.hpp"
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#include <algorithm>
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#include <cassert>
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using namespace Yamaha::OPL;
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// MARK: - Setters
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void Operator::set_attack_decay(uint8_t value) {
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attack_rate_ = (value & 0xf0) >> 2;
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decay_rate_ = (value & 0x0f) << 2;
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}
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void Operator::set_sustain_release(uint8_t value) {
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sustain_level_ = (value & 0xf0) >> 4;
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release_rate_ = (value & 0x0f) << 2;
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}
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void Operator::set_scaling_output(uint8_t value) {
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key_level_scaling_ = value >> 6;
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attenuation_ = value & 0x3f;
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}
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void Operator::set_waveform(uint8_t value) {
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waveform_ = Operator::Waveform(value & 3);
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}
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void Operator::set_am_vibrato_hold_sustain_ksr_multiple(uint8_t value) {
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apply_amplitude_modulation_ = value & 0x80;
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apply_vibrato_ = value & 0x40;
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use_sustain_level_ = value & 0x20;
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key_rate_scaling_shift_ = (value & 0x10) ? 0 : 2;
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frequency_multiple_ = value & 0xf;
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}
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// MARK: - Getter
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bool Operator::is_audible(OperatorState &state, OperatorOverrides *overrides) {
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// TODO: (i) do I actually want to support this functionality? (ii) if so, fix below.
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if(state.adsr_phase_ == OperatorState::ADSRPhase::Release) {
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if(overrides) {
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if(overrides->attenuation == 0xf) return false;
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} else {
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if(attenuation_ == 0x3f) return false;
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}
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}
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return state.adsr_attenuation_ != 511;
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}
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// MARK: - Update logic.
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void Operator::update_adsr(
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OperatorState &state,
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const LowFrequencyOscillator &oscillator,
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bool key_on,
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int channel_period,
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int channel_octave,
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const OperatorOverrides *overrides) {
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// Key-on logic: any time it is false, be in the release state.
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// On the leading edge of it becoming true, enter the attack state.
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if(!key_on) {
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state.adsr_phase_ = OperatorState::ADSRPhase::Release;
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} else if(!state.last_key_on_) {
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state.adsr_phase_ = OperatorState::ADSRPhase::Attack;
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state.attack_time_ = 0;
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// TODO: should this happen only if current ADSR attenuation is 511?
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state.raw_phase_ = 0;
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}
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state.last_key_on_ = key_on;
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// Adjust the ADSR attenuation appropriately;
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// cf. http://forums.submarine.org.uk/phpBB/viewtopic.php?f=9&t=16 (primarily) for the source of the maths below.
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// "An attack rate value of 52 (AR = 13) has 32 samples in the attack phase, an attack rate value of 48 (AR = 12)
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// has 64 samples in the attack phase, but pairs of samples show the same envelope attenuation. I am however struggling to find a plausible algorithm to match the experimental results.
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const int key_scaling_rate = ((channel_octave << 1) | (channel_period >> 9)) >> key_rate_scaling_shift_;
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assert(key_scaling_rate < 16);
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assert((channel_period >> 9) < 2);
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switch(state.adsr_phase_) {
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case OperatorState::ADSRPhase::Attack: {
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const int attack_rate = attack_rate_ + key_scaling_rate;
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// Rules:
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//
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// An attack rate of '13' has 32 samples in the attack phase; a rate of '12' has the same 32 steps, but spread out over 64 samples, etc.
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// An attack rate of '14' uses a divide by four instead of two.
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// 15 is instantaneous.
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if(attack_rate >= 56) {
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state.adsr_attenuation_ = state.adsr_attenuation_ - (state.adsr_attenuation_ >> 2) - 1;
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} else {
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const int sample_length = 1 << (14 - (attack_rate >> 2)); // TODO: don't throw away KSR bits.
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if(!(state.attack_time_ & (sample_length - 1))) {
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state.adsr_attenuation_ = state.adsr_attenuation_ - (state.adsr_attenuation_ >> 3) - 1;
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}
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}
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// Two possible terminating conditions: (i) the attack rate is 15; (ii) full volume has been reached.
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if(attack_rate > 60 || state.adsr_attenuation_ <= 0) {
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state.adsr_attenuation_ = 0;
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state.adsr_phase_ = OperatorState::ADSRPhase::Decay;
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}
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} break;
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case OperatorState::ADSRPhase::Release:
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case OperatorState::ADSRPhase::Decay:
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{
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// Rules:
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//
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// (relative to a 511 scale)
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//
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// A rate of 0 is no decay at all.
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// A rate of 1 means increase 4 per cycle.
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// A rate of 2 means increase 2 per cycle.
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// A rate of 3 means increase 1 per cycle.
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// A rate of 4 means increase 1 every other cycle.
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// A rate of 5 means increase once every fourth cycle.
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// etc.
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// eighth, sixteenth, 32nd, 64th, 128th, 256th, 512th, 1024th, 2048th, 4096th, 8192th
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const int decrease_rate = key_scaling_rate + ((state.adsr_phase_ == OperatorState::ADSRPhase::Decay) ? decay_rate_ : release_rate_);
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if(decrease_rate) {
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// TODO: don't throw away KSR bits.
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switch(decrease_rate >> 2) {
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case 1: state.adsr_attenuation_ += 32; break;
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case 2: state.adsr_attenuation_ += 16; break;
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default: {
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const int sample_length = 1 << ((decrease_rate >> 2) - 4);
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if(!(oscillator.counter & (sample_length - 1))) {
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state.adsr_attenuation_ += 8;
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}
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} break;
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}
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}
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// Clamp to the proper range.
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state.adsr_attenuation_ = std::min(state.adsr_attenuation_, 511);
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// Check for the decay exit condition.
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if(state.adsr_phase_ == OperatorState::ADSRPhase::Decay && state.adsr_attenuation_ >= (sustain_level_ << 3)) {
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state.adsr_attenuation_ = sustain_level_ << 3;
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state.adsr_phase_ = ((overrides && overrides->use_sustain_level) || use_sustain_level_) ? OperatorState::ADSRPhase::Sustain : OperatorState::ADSRPhase::Release;
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}
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} break;
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case OperatorState::ADSRPhase::Sustain:
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// Nothing to do.
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break;
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}
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++state.attack_time_;
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}
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void Operator::update_phase(OperatorState &state, const LowFrequencyOscillator &oscillator, int channel_period, int channel_octave) {
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// Per the documentation:
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//
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// Delta phase = ( [desired freq] * 2^19 / [input clock / 72] ) / 2 ^ (b - 1)
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//
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// After experimentation, I think this gives rate calculation as formulated below.
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// This encodes the MUL -> multiple table given on page 12,
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// multiplied by two.
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constexpr int multipliers[] = {
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1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 20, 24, 24, 30, 30
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};
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const int top_freq = channel_period >> 7;
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assert(top_freq < 8);
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constexpr int vibrato_shifts[8] = {3, 1, 0, 1, 3, 1, 0, 1};
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constexpr int vibrato_signs[2] = {1, -1};
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const int vibrato = (top_freq >> vibrato_shifts[oscillator.vibrato]) * vibrato_signs[oscillator.vibrato >> 2] * int(apply_vibrato_);
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// Update the raw phase.
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state.raw_phase_ += multipliers[frequency_multiple_] * (channel_period + vibrato) << channel_octave;
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}
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int Operator::key_level_scaling(const OperatorState &state, int channel_period, int channel_octave) const {
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// Calculate key-level scaling. Table is as per p14 of the YM3812 application manual,
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// converted into a fixed-point scheme. Compare with https://www.smspower.org/Development/RE12
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// and apologies for the highly ad hoc indentation.
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constexpr int key_level_scale_shifts[4] = {7, 1, 2, 0}; // '7' is just a number large enough to render all the numbers below as 0.
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constexpr int key_level_scales[8][16] = {
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#define _ 0
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// 6 db attenuations.
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{_, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _},
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{_, _, _, _, _, _, _, _, _, 4, 6, 8, 10, 12, 14, 16},
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{_, _, _, _, _, 6, 10, 14, 16, 20, 22, 24, 26, 28, 30, 32},
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{_, _, _, 10, 16, 22, 26, 30, 32, 36, 38, 40, 42, 44, 46, 48},
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{_, _, 16, 26, 32, 38, 42, 46, 48, 52, 54, 56, 58, 60, 62, 64},
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{_, 16, 32, 42, 48, 54, 58, 62, 64, 68, 70, 72, 74, 76, 78, 80},
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{_, 32, 48, 58, 64, 70, 74, 78, 80, 84, 86, 88, 90, 92, 94, 96},
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{_, 48, 64, 74, 80, 86, 90, 94, 96, 100, 102, 104, 106, 108, 110, 112},
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#undef _
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};
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assert((channel_period >> 6) < 16);
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assert(channel_octave < 8);
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return (key_level_scales[channel_octave][channel_period >> 6] >> key_level_scale_shifts[key_level_scaling_]) << 7;
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}
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int Operator::adsr_tremolo_attenuation(const OperatorState &state, const LowFrequencyOscillator &oscillator) const {
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// Add optional tremolo to the current ADSR attenuation.
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return (state.adsr_attenuation_ << 3) + (int(apply_amplitude_modulation_) * oscillator.tremolo << 4);
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}
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int Operator::fixed_attenuation(const OperatorState &state, const OperatorOverrides *overrides) const {
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if(overrides) {
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// Overrides here represent per-channel volume on an OPLL. The bits are defined to represent
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// attenuations of 24db to 3db; the main envelope generator is stated to have a resolution of
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// 0.325db (which I've assumed is supposed to say 0.375db).
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return overrides->attenuation << 7;
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} else {
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// Overrides here represent per-channel volume on an OPLL. The bits are defined to represent
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// attenuations of 24db to 0.75db.
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return attenuation_ << 5;
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}
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}
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void Operator::update(
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OperatorState &state,
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const LowFrequencyOscillator &oscillator,
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bool key_on,
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int channel_period,
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int channel_octave,
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const OperatorOverrides *overrides) {
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update_adsr(state, oscillator, key_on, channel_period, channel_octave, overrides);
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update_phase(state, oscillator, channel_period, channel_octave);
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state.key_level_scaling_ = key_level_scaling(state, channel_period, channel_octave);
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state.adsr_tremolo_attenuation_ = adsr_tremolo_attenuation(state, oscillator);
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state.lfsr_ = oscillator.lfsr;
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}
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// TODO: both the tremolo and ADSR envelopes should be half-resolution on an OPLL.
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// MARK: - Output Generators.
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// A heavy debt is owed to https://github.com/andete/ym2413/blob/master/results/rhythm/rhythm.md regarding
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// the drum sound generation below.
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LogSign Operator::melodic_output(const OperatorState &state, const LogSign *phase_offset, const OperatorOverrides *overrides) const {
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// Calculate raw attenuation level.
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constexpr int waveforms[4][4] = {
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{1023, 1023, 1023, 1023}, // Sine: don't mask in any quadrant.
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{511, 511, 0, 0}, // Half sine: keep the first half intact, lock to 0 in the second half.
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{511, 511, 511, 511}, // AbsSine: endlessly repeat the first half of the sine wave.
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{255, 0, 255, 0}, // PulseSine: act as if the first quadrant is in the first and third; lock the other two to 0.
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};
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const int scaled_phase_offset = phase_offset ? phase_offset->level(11) : 0;
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const int phase = (state.raw_phase_ + scaled_phase_offset) >> 11;
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LogSign result = negative_log_sin(phase & waveforms[int(waveform_)][(phase >> 8) & 3]);
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result += state.key_level_scaling_;
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result += state.adsr_tremolo_attenuation_ + fixed_attenuation(state, overrides);
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return result;
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}
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LogSign Operator::snare_output(const OperatorState &state, const OperatorOverrides *overrides) const {
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LogSign result;
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// If noise is 0, output is positive.
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// If noise is 1, output is negative.
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// If (noise ^ sign) is 0, output is 0. Otherwise it is max.
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const int sign = (state.raw_phase_ >> 11) & 0x200;
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const int level = ((state.raw_phase_ >> 20) & 1) ^ state.lfsr_;
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result = negative_log_sin(sign + (level << 8));
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result += state.key_level_scaling_;
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result += state.adsr_tremolo_attenuation_ + fixed_attenuation(state, overrides);
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return result;
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}
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LogSign Operator::cymbal_output(const OperatorState &state, const OperatorState &modulator, const OperatorOverrides *overrides) const {
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const int output =
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((state.raw_phase_ >> 16) ^ (state.raw_phase_ >> 14)) &
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((modulator.raw_phase_ >> 18) ^ (modulator.raw_phase_ >> 13)) &
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((state.raw_phase_ >> 16) ^ (modulator.raw_phase_ >> 14));
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constexpr int angles[] = {256, 768};
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LogSign result = negative_log_sin(angles[output & 1]);
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result += state.key_level_scaling_;
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result += state.adsr_tremolo_attenuation_ + fixed_attenuation(state, overrides);
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return result;
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}
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LogSign Operator::high_hat_output(const OperatorState &state, const OperatorState &modulator, const OperatorOverrides *overrides) const {
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const int output =
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((state.raw_phase_ >> 16) ^ (state.raw_phase_ >> 14)) &
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((modulator.raw_phase_ >> 18) ^ (modulator.raw_phase_ >> 13)) &
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((state.raw_phase_ >> 16) ^ (modulator.raw_phase_ >> 14));
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constexpr int angles[] = {0x234, 0xd0, 0x2d0, 0x34};
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LogSign result = negative_log_sin(angles[(output & 1) | (state.lfsr_ << 1)]);
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result += state.key_level_scaling_;
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result += state.adsr_tremolo_attenuation_ + fixed_attenuation(state, overrides);
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return result;
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}
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