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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-04 15:05:36 +00:00
CLK/Storage/Disk
2017-07-25 20:20:55 -04:00
..
Encodings Converted the TimedEventLoop and the things that sit atop it into ClockReceivers. 2017-07-24 21:19:05 -04:00
Formats Eliminated implicit sign conversion. 2017-07-21 21:53:27 -04:00
DigitalPhaseLockedLoop.cpp Converted the DPLL and disk controller classes to be ClockReceivers. 2017-07-24 21:04:47 -04:00
DigitalPhaseLockedLoop.hpp Relocated ClockReceiver.hpp as it's a dependency for parts of the static analyser, and therefore needs to be distinct from the actual emulation parts. 2017-07-25 20:20:55 -04:00
Disk.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Disk.hpp Made an attempt to explain the requirements placed upon Disk subclasses that wish to support writing. 2016-12-31 15:30:48 -05:00
DiskController.cpp Converted the TimedEventLoop and the things that sit atop it into ClockReceivers. 2017-07-24 21:19:05 -04:00
DiskController.hpp Eliminated redundant uses of ClockReceiver and sought to ensure that proper run_fors are inherited all the way down. 2017-07-25 20:09:13 -04:00
Drive.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Drive.hpp Worked on the all-around framework for decoding sectors back from tracks when closing down a file. Hit the wall that the parser is more observant of CRCs than the WD. No, really. So I guess I have to stop avoiding that whole issue. 2016-12-26 14:24:33 -05:00
PCMPatchedTrack.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
PCMPatchedTrack.hpp Periods need a custom copy constructor too, if they're going to avoid sharing an event_source. 2016-12-30 17:39:52 -05:00
PCMSegment.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
PCMSegment.hpp If asynchronous background processing is to occur on tracks then, given that they inherently have state, they'll need to be copyable, and ideally 'cheaply' (though it's not too great a priority). So started implementing appropriate copy constructors. Also introduced an extra level of indirection to PCMSegmentEventSource so that it can copy itself without copying the underlying PCMSegment, which is 95% of the heft of a track in all currently-implemented cases. 2016-12-30 14:23:26 -05:00
PCMTrack.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
PCMTrack.hpp After a quick bit of reading, discovered the virtual copy constructor pattern really is only a convention in C++, and conformed to it. Which hopefully gives copyable tracks. 2016-12-30 17:25:39 -05:00