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CLK/Machines/Amiga/Blitter.cpp
2021-09-23 22:05:59 -04:00

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//
// Blitter.cpp
// Clock Signal
//
// Created by Thomas Harte on 22/07/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#include "Blitter.hpp"
#include "Minterms.h"
//#define NDEBUG
#define LOG_PREFIX "[Blitter] "
#include "../../Outputs/Log.hpp"
using namespace Amiga;
void Blitter::set_control(int index, uint16_t value) {
if(index) {
line_mode_ = !(value & 1);
direction_ = (value & 2) ? uint32_t(-1) : uint32_t(1);
} else {
minterms_ = value & 0xff;
channel_enables_[3] = value & 0x100;
channel_enables_[2] = value & 0x200;
channel_enables_[1] = value & 0x400;
channel_enables_[0] = value & 0x800;
}
shifts_[index] = value >> 12;
LOG("Set control " << index << " to " << PADHEX(4) << value);
}
void Blitter::set_first_word_mask(uint16_t value) {
LOG("Set first word mask: " << PADHEX(4) << value);
}
void Blitter::set_last_word_mask(uint16_t value) {
LOG("Set last word mask: " << PADHEX(4) << value);
}
void Blitter::set_size(uint16_t value) {
width_ = (width_ & ~0x3f) | (value & 0x3f);
height_ = (height_ & ~0x3ff) | (value >> 6);
LOG("Set size to " << std::dec << width_ << ", " << height_);
// Current assumption: writing this register informs the
// blitter that it should treat itself as about to start a new line.
}
void Blitter::set_minterms(uint16_t value) {
LOG("Set minterms " << PADHEX(4) << value);
minterms_ = value & 0xff;
}
void Blitter::set_vertical_size(uint16_t value) {
LOG("Set vertical size " << PADHEX(4) << value);
}
void Blitter::set_horizontal_size(uint16_t value) {
LOG("Set horizontal size " << PADHEX(4) << value);
}
void Blitter::set_modulo(int channel, uint16_t value) {
LOG("Set modulo size " << channel << " to " << PADHEX(4) << value);
// Convert by sign extension.
modulos_[channel] = uint32_t(int16_t(value) >> 1);
}
void Blitter::set_data(int channel, uint16_t value) {
LOG("Set data " << channel << " to " << PADHEX(4) << value);
// Ugh, backed myself into a corner. TODO: clean.
switch(channel) {
case 0: a_ = value; break;
case 1: b_ = value; break;
case 2: c_ = value; break;
default: break;
}
}
uint16_t Blitter::get_status() {
LOG("Returned dummy status");
return 0;
}
bool Blitter::advance() {
if(!height_) return false;
if(line_mode_) {
//
// Line mode.
//
// Bluffer's guide to line mode:
//
// In Bresenham terms, the following registers have been set up:
//
// [A modulo] = 4 * (dy - dx)
// [B modulo] = 4 * dy
// [A pointer] = 4 * dy - 2 * dx, with the sign flag in BLTCON1 indicating sign.
//
// [A data] = 0x8000
// [Both masks] = 0xffff
// [A shift] = x1 & 15
//
// [B data] = texture
// [B shift] = bit at which to start the line texture (0 = LSB)
//
// [C and D pointers] = word containing the first pixel of the line
// [C and D modulo] = width of the bitplane in bytes
//
// height = number of pixels
//
// If ONEDOT of BLTCON1 is set, plot only a single bit per horizontal row.
//
// BLTCON1 quadrants are (bits 24):
//
// 110 -> step in x, x positive, y negative
// 111 -> step in x, x negative, y negative
// 101 -> step in x, x negative, y positive
// 100 -> step in x, x positive, y positive
//
// 001 -> step in y, x positive, y negative
// 011 -> step in y, x negative, y negative
// 010 -> step in y, x negative, y positive
// 000 -> step in y, x positive, y positive
//
// So that's:
//
// * bit 4 = x or y major;
// * bit 3 = 1 => major variable negative; otherwise positive;
// * bit 2 = 1 => minor variable negative; otherwise positive.
printf("!!! Line %08x\n", pointer_[3]);
// ram_[pointer_[3] & ram_mask_] = 0x0001 << shifts_[0];
// ram_[pointer_[3] & ram_mask_] = 0xffff;
} else {
// Copy mode.
printf("!!! Copy %08x\n", pointer_[3]);
// Quick hack: do the entire action atomically. Isn't life fabulous?
for(int y = 0; y < height_; y++) {
for(int x = 0; x < width_; x++) {
if(channel_enables_[0]) {
a32_ = (a32_ << 16) | ram_[pointer_[0] & ram_mask_];
a_ = uint16_t(a32_ >> shifts_[0]);
pointer_[0] += direction_;
}
if(channel_enables_[1]) {
b32_ = (b32_ << 16) | ram_[pointer_[1] & ram_mask_];
b_ = uint16_t(b32_ >> shifts_[1]);
pointer_[1] += direction_;
}
if(channel_enables_[2]) {
c_ = ram_[pointer_[2] & ram_mask_];
pointer_[2] += direction_;
}
if(channel_enables_[3]) {
ram_[pointer_[3] & ram_mask_] =
apply_minterm(
a_,
b_,
c_,
minterms_);
printf("%04x [@ %08x] %04x %04x [%02x] -> %04x [@ %08x]\n", a_, pointer_[0] << 1, b_, c_, minterms_, ram_[pointer_[3] & ram_mask_], pointer_[3] << 1);
pointer_[3] += direction_;
}
}
pointer_[0] += modulos_[0] * channel_enables_[0];
pointer_[1] += modulos_[1] * channel_enables_[1];
pointer_[2] += modulos_[2] * channel_enables_[2];
pointer_[3] += modulos_[3] * channel_enables_[3];
}
}
height_ = 0;
return true;
}