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For everything except the Vic-20, anyway. That has a somewhat outdated notion of what an options panel should be, corresponding to the work yet to do on its analyser.
62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
//
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// TypedDynamicMachine.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 24/11/2017.
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// Copyright © 2017 Thomas Harte. All rights reserved.
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//
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#ifndef TypedDynamicMachine_h
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#define TypedDynamicMachine_h
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#include "MachineForTarget.hpp"
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namespace Machine {
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template<typename T> class TypedDynamicMachine: public ::Machine::DynamicMachine {
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public:
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TypedDynamicMachine(T *machine) : machine_(machine) {}
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T *get() { return machine_.get(); }
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TypedDynamicMachine() : TypedDynamicMachine(nullptr) {}
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TypedDynamicMachine(TypedDynamicMachine &&rhs) : machine_(std::move(rhs.machine_)) {}
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TypedDynamicMachine &operator=(TypedDynamicMachine &&rhs) {
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machine_ = std::move(rhs.machine_);
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return *this;
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}
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ConfigurationTarget::Machine *configuration_target() override {
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return get<ConfigurationTarget::Machine>();
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}
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CRTMachine::Machine *crt_machine() override {
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return get<CRTMachine::Machine>();
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}
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JoystickMachine::Machine *joystick_machine() override {
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return get<JoystickMachine::Machine>();
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}
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KeyboardMachine::Machine *keyboard_machine() override {
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return get<KeyboardMachine::Machine>();
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}
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Configurable::Device *configurable_device() override {
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return get<Configurable::Device>();
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}
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void *raw_pointer() override {
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return get();
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}
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private:
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template <typename Class> Class *get() {
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return dynamic_cast<Class *>(machine_.get());
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}
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std::unique_ptr<T> machine_;
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};
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}
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#endif /* TypedDynamicMachine_h */
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