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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-19 23:32:28 +00:00
CLK/Outputs/CRT/Internals
2017-07-21 21:28:04 -04:00
..
Shaders More definitively removed the old sample-offset blending approach to filtering. 2017-07-21 20:58:55 -04:00
ArrayBuilder.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
ArrayBuilder.hpp
CRTConstants.hpp Restored proper colour separation, but somewhere a massive hit in horizontal resolution is happening — much greater than one would expect from the sample size picked. So investigation to come. 2017-01-03 22:32:07 -05:00
CRTOpenGL.cpp Signedness fixes. 2017-07-21 21:28:04 -04:00
CRTOpenGL.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Flywheel.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
OpenGL.hpp Started taking steps towards using a texture barrier where possible to reduce all of my framebuffer binds. Some output appears, but it's not correct. 2017-01-08 11:13:20 -05:00
TextureBuilder.cpp Eliminated a further potential cause of texture/geometry mismatch: the texture retain succeeded but then there wasn't room for geometry. 2017-07-09 19:11:38 -04:00
TextureBuilder.hpp Eliminated a further potential cause of texture/geometry mismatch: the texture retain succeeded but then there wasn't room for geometry. 2017-07-09 19:11:38 -04:00
TextureTarget.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
TextureTarget.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00