1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-07-04 18:29:40 +00:00
CLK/Outputs/CRT/CRT.hpp
2018-05-31 21:40:46 -04:00

392 lines
17 KiB
C++

//
// CRT.hpp
// Clock Signal
//
// Created by Thomas Harte on 19/07/2015.
// Copyright 2015 Thomas Harte. All rights reserved.
//
#ifndef CRT_hpp
#define CRT_hpp
#include <cstdint>
#include "CRTTypes.hpp"
#include "Internals/Flywheel.hpp"
#include "Internals/CRTOpenGL.hpp"
#include "Internals/ArrayBuilder.hpp"
#include "Internals/TextureBuilder.hpp"
namespace Outputs {
namespace CRT {
class CRT;
class Delegate {
public:
virtual void crt_did_end_batch_of_frames(CRT *crt, unsigned int number_of_frames, unsigned int number_of_unexpected_vertical_syncs) = 0;
};
class CRT {
private:
CRT(unsigned int common_output_divisor, unsigned int buffer_depth);
// the incoming clock lengths will be multiplied by something to give at least 1000
// sample points per line
unsigned int time_multiplier_ = 1;
const unsigned int common_output_divisor_ = 1;
// the two flywheels regulating scanning
std::unique_ptr<Flywheel> horizontal_flywheel_, vertical_flywheel_;
uint16_t vertical_flywheel_output_divider_ = 1;
struct Scan {
enum Type {
Sync, Level, Data, Blank, ColourBurst
} type;
unsigned int number_of_cycles;
union {
struct {
uint8_t phase, amplitude;
};
};
};
void output_scan(const Scan *scan);
uint8_t colour_burst_phase_ = 0, colour_burst_amplitude_ = 30, colour_burst_phase_adjustment_ = 0;
bool is_writing_composite_run_ = false;
unsigned int phase_denominator_ = 1, phase_numerator_ = 1, colour_cycle_numerator_ = 1;
bool is_alernate_line_ = false, phase_alternates_ = false;
// the outer entry point for dispatching output_sync, output_blank, output_level and output_data
void advance_cycles(unsigned int number_of_cycles, bool hsync_requested, bool vsync_requested, const Scan::Type type);
// the inner entry point that determines whether and when the next sync event will occur within
// the current output window
Flywheel::SyncEvent get_next_vertical_sync_event(bool vsync_is_requested, unsigned int cycles_to_run_for, unsigned int *cycles_advanced);
Flywheel::SyncEvent get_next_horizontal_sync_event(bool hsync_is_requested, unsigned int cycles_to_run_for, unsigned int *cycles_advanced);
// OpenGL state
OpenGLOutputBuilder openGL_output_builder_;
// temporary storage used during the construction of output runs
struct {
uint16_t x1, y;
} output_run_;
// the delegate
Delegate *delegate_ = nullptr;
unsigned int frames_since_last_delegate_call_ = 0;
// queued tasks for the OpenGL queue; performed before the next draw
std::mutex function_mutex_;
std::vector<std::function<void(void)>> enqueued_openGL_functions_;
inline void enqueue_openGL_function(const std::function<void(void)> &function) {
std::lock_guard<std::mutex> function_guard(function_mutex_);
enqueued_openGL_functions_.push_back(function);
}
// sync counter, for determining vertical sync
bool is_receiving_sync_ = false; // true if the CRT is currently receiving sync (i.e. this is for edge triggering of horizontal sync)
bool is_accumulating_sync_ = false; // true if a sync level has triggered the suspicion that a vertical sync might be in progress
bool is_refusing_sync_ = false; // true once a vertical sync has been detected, until a prolonged period of non-sync has ended suspicion of an ongoing vertical sync
unsigned int sync_capacitor_charge_threshold_ = 0; // this charges up during times of sync and depletes otherwise; needs to hit a required threshold to trigger a vertical sync
unsigned int cycles_of_sync_ = 0; // the number of cycles since the potential vertical sync began
unsigned int cycles_since_sync_ = 0; // the number of cycles since last in sync, for defeating the possibility of this being a vertical sync
unsigned int cycles_per_line_ = 1;
float input_gamma_ = 1.0f, output_gamma_ = 1.0f;
void update_gamma();
public:
/*! Constructs the CRT with a specified clock rate, height and colour subcarrier frequency.
The requested number of buffers, each with the requested number of bytes per pixel,
is created for the machine to write raw pixel data to.
@param cycles_per_line The clock rate at which this CRT will be driven, specified as the number
of cycles expected to take up one whole scanline of the display.
@param common_output_divisor The greatest a priori common divisor of all cycle counts that will be
supplied to @c output_sync, @c output_data, etc; supply 1 if no greater divisor is known. For many
machines output will run at a fixed multiple of the clock rate; knowing this divisor can improve
internal precision.
@param height_of_display The number of lines that nominally form one field of the display, rounded
up to the next whole integer.
@param colour_cycle_numerator Specifies the numerator for the per-line frequency of the colour subcarrier.
@param colour_cycle_denominator Specifies the denominator for the per-line frequency of the colour subcarrier.
The colour subcarrier is taken to have colour_cycle_numerator/colour_cycle_denominator cycles per line.
@param vertical_sync_half_lines The expected length of vertical synchronisation (equalisation pulses aside),
in multiples of half a line.
@param buffer_depth The depth per pixel of source data buffers to create for this machine. Machines
may provide per-clock-cycle data in the depth that they consider convenient, supplying a sampling
function to convert between their data format and either a composite or RGB signal, allowing that
work to be offloaded onto the GPU and allowing the output signal to be sampled at a rate appropriate
to the display size.
@see @c set_rgb_sampling_function , @c set_composite_sampling_function
*/
CRT(unsigned int cycles_per_line,
unsigned int common_output_divisor,
unsigned int height_of_display,
ColourSpace colour_space,
unsigned int colour_cycle_numerator, unsigned int colour_cycle_denominator,
unsigned int vertical_sync_half_lines,
bool should_alternate,
unsigned int buffer_depth);
/*! Constructs the CRT with the specified clock rate, with the display height and colour
subcarrier frequency dictated by a standard display type and with the requested number of
buffers, each with the requested number of bytes per pixel.
Exactly identical to calling the designated constructor with colour subcarrier information
looked up by display type.
*/
CRT(unsigned int cycles_per_line,
unsigned int common_output_divisor,
DisplayType displayType,
unsigned int buffer_depth);
/*! Resets the CRT with new timing information. The CRT then continues as though the new timing had
been provided at construction. */
void set_new_timing(unsigned int cycles_per_line, unsigned int height_of_display, ColourSpace colour_space, unsigned int colour_cycle_numerator, unsigned int colour_cycle_denominator, unsigned int vertical_sync_half_lines, bool should_alternate);
/*! Resets the CRT with new timing information derived from a new display type. The CRT then continues
as though the new timing had been provided at construction. */
void set_new_display_type(unsigned int cycles_per_line, DisplayType displayType);
/*! Output at the sync level.
@param number_of_cycles The amount of time to putput sync for.
*/
void output_sync(unsigned int number_of_cycles);
/*! Output at the blanking level.
@param number_of_cycles The amount of time to putput the blanking level for.
*/
void output_blank(unsigned int number_of_cycles);
/*! Outputs the first written to the most-recently created run of data repeatedly for a prolonged period.
@param number_of_cycles The number of cycles to repeat the output for.
*/
void output_level(unsigned int number_of_cycles);
/*! Declares that the caller has created a run of data via @c allocate_write_area and @c get_write_target_for_buffer
that is at least @c number_of_samples long, and that the first @c number_of_samples should be spread
over @c number_of_cycles.
@param number_of_cycles The amount of data to output.
@param number_of_samples The number of samples of input data to output.
@see @c allocate_write_area , @c get_write_target_for_buffer
*/
void output_data(unsigned int number_of_cycles, unsigned int number_of_samples);
/*! A shorthand form for output_data that assumes the number of cycles to output for is the same as the number of samples. */
void output_data(unsigned int number_of_cycles) {
output_data(number_of_cycles, number_of_cycles);
}
/*! Outputs a colour burst.
@param number_of_cycles The length of the colour burst.
@param phase The initial phase of the colour burst in a measuring system with 256 units
per circle, e.g. 0 = 0 degrees, 128 = 180 degrees, 256 = 360 degree.
@param amplitude The amplitude of the colour burst in 1/256ths of the amplitude of the
positive portion of the wave.
*/
void output_colour_burst(unsigned int number_of_cycles, uint8_t phase, uint8_t amplitude = 102);
/*! Outputs a colour burst exactly in phase with CRT expectations using the idiomatic amplitude.
@param number_of_cycles The length of the colour burst;
*/
void output_default_colour_burst(unsigned int number_of_cycles);
/*! Sets the current phase of the colour subcarrier used by output_default_colour_burst.
@param phase The normalised instantaneous phase. 0.0f is the start of a colour cycle, 1.0f is the
end of a colour cycle, 0.25f is a quarter of the way through a colour cycle, etc.
*/
void set_immediate_default_phase(float phase);
/*! Attempts to allocate the given number of output samples for writing.
The beginning of the most recently allocated area is used as the start
of data written by a call to @c output_data; it is acceptable to write and to
output less data than the amount requested but that may be less efficient.
Allocation should fail only if emulation is running significantly below real speed.
@param required_length The number of samples to allocate.
@returns A pointer to the allocated area if room is available; @c nullptr otherwise.
*/
inline uint8_t *allocate_write_area(std::size_t required_length, std::size_t required_alignment = 1) {
std::unique_lock<std::mutex> output_lock = openGL_output_builder_.get_output_lock();
return openGL_output_builder_.texture_builder.allocate_write_area(required_length, required_alignment);
}
/*! Causes appropriate OpenGL or OpenGL ES calls to be issued in order to draw the current CRT state.
The caller is responsible for ensuring that a valid OpenGL context exists for the duration of this call.
*/
inline void draw_frame(unsigned int output_width, unsigned int output_height, bool only_if_dirty) {
{
std::lock_guard<std::mutex> function_guard(function_mutex_);
for(std::function<void(void)> function : enqueued_openGL_functions_) {
function();
}
enqueued_openGL_functions_.clear();
}
openGL_output_builder_.draw_frame(output_width, output_height, only_if_dirty);
}
/*! Sets the OpenGL framebuffer to which output is drawn. */
inline void set_target_framebuffer(GLint framebuffer) {
enqueue_openGL_function( [framebuffer, this] {
openGL_output_builder_.set_target_framebuffer(framebuffer);
});
}
/*! Sets the gamma exponent for the simulated screen. */
void set_input_gamma(float gamma);
/*! Sets the gamma exponent for the real, tangible screen on which content will be drawn. */
void set_output_gamma(float gamma);
/*! Tells the CRT that the next call to draw_frame will occur on a different OpenGL context than
the previous.
@param should_delete_resources If @c true then all resources, textures, vertex arrays, etc,
currently held by the CRT will be deleted now via calls to glDeleteTexture and equivalent. If
@c false then the references are simply marked as invalid.
*/
inline void set_openGL_context_will_change(bool should_delete_resources) {
enqueue_openGL_function([should_delete_resources, this] {
openGL_output_builder_.set_openGL_context_will_change(should_delete_resources);
});
}
/*! Sets a function that will map from whatever data the machine provided to a composite signal.
@param shader A GLSL fragment including a function with the signature
`float composite_sample(usampler2D texID, vec2 coordinate, vec2 iCoordinate, float phase, float amplitude)`
that evaluates to the composite signal level as a function of a source buffer, sampling location, colour
carrier phase and amplitude.
*/
inline void set_composite_sampling_function(const std::string &shader) {
enqueue_openGL_function([shader, this] {
openGL_output_builder_.set_composite_sampling_function(shader);
});
}
/*!
Sets a multiplier applied to iCoordinate values prior to their passing to the various sampling functions.
This multiplier is applied outside of the interpolation loop, making for a more precise interpolation
than if it were applied within the sampling function.
Idiomatically, this is likely to be the number of output pixels packed into each input sample where
packing is in use.
The default value is 1.0.
*/
inline void set_integer_coordinate_multiplier(float multiplier) {
enqueue_openGL_function([=] {
openGL_output_builder_.set_integer_coordinate_multiplier(multiplier);
});
}
enum CompositeSourceType {
/// The composite function provides continuous output.
Continuous,
/// The composite function provides discrete output with four unique values per colour cycle.
DiscreteFourSamplesPerCycle
};
/*! Provides information about the type of output the composite sampling function provides, discrete or continuous.
This is necessary because the CRT implementation samples discretely and therefore can use fewer intermediate
samples if it can exactly duplicate the sampling rate and placement of the composite sampling function.
A continuous function is assumed by default.
@param type The type of output provided by the function supplied to `set_composite_sampling_function`.
@param offset_of_first_sample The relative position within a full cycle of the colour subcarrier at which the
first sample falls. E.g. 0.125 means "at 1/8th of the way through the complete cycle".
*/
void set_composite_function_type(CompositeSourceType type, float offset_of_first_sample = 0.0f);
/*! Sets a function that will map from whatever data the machine provided to an s-video signal.
If the output mode is composite then a default mapping from RGB to the display's
output mode will be applied.
@param shader A GLSL fragment including a function with the signature
`vec2 svideo_sample(usampler2D texID, vec2 coordinate, vec2 iCoordinate, float phase, float amplitude)`
that evaluates to the s-video signal level, luminance as the first component and chrominance
as the second, as a function of a source buffer, sampling location and colour
carrier phase; amplitude is supplied for its sign.
*/
inline void set_svideo_sampling_function(const std::string &shader) {
enqueue_openGL_function([shader, this] {
openGL_output_builder_.set_svideo_sampling_function(shader);
});
}
/*! Sets a function that will map from whatever data the machine provided to an RGB signal.
If the output mode is composite or svideo then a default mapping from RGB to the display's
output mode will be applied.
@param shader A GLSL fragent including a function with the signature
`vec3 rgb_sample(usampler2D sampler, vec2 coordinate, vec2 iCoordinate)` that evaluates to an RGB colour
as a function of:
* `usampler2D sampler` representing the source buffer;
* `vec2 coordinate` representing the source buffer location to sample from in the range [0, 1); and
* `vec2 iCoordinate` representing the source buffer location to sample from as a pixel count, for easier multiple-pixels-per-byte unpacking.
*/
inline void set_rgb_sampling_function(const std::string &shader) {
enqueue_openGL_function([shader, this] {
openGL_output_builder_.set_rgb_sampling_function(shader);
});
}
inline void set_bookender(std::unique_ptr<TextureBuilder::Bookender> bookender) {
openGL_output_builder_.texture_builder.set_bookender(std::move(bookender));
}
inline void set_video_signal(VideoSignal video_signal) {
enqueue_openGL_function([video_signal, this] {
openGL_output_builder_.set_video_signal(video_signal);
});
}
inline void set_visible_area(Rect visible_area) {
enqueue_openGL_function([visible_area, this] {
openGL_output_builder_.set_visible_area(visible_area);
});
}
Rect get_rect_for_area(int first_line_after_sync, int number_of_lines, int first_cycle_after_sync, int number_of_cycles, float aspect_ratio);
inline void set_delegate(Delegate *delegate) {
delegate_ = delegate;
}
};
}
}
#endif /* CRT_cpp */