mirror of
https://github.com/TomHarte/CLK.git
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bee0d09877
On the Mac, draw is now called without an update for resizing events, and anything else requested by AppKit. In all other cases — including from the SDL version — both are called as if they were still a single function.
558 lines
21 KiB
Plaintext
558 lines
21 KiB
Plaintext
//
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// CSMachine.m
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// Clock Signal
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//
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// Created by Thomas Harte on 04/01/2016.
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// Copyright 2016 Thomas Harte. All rights reserved.
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//
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#import "CSMachine.h"
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#import "CSMachine+Target.h"
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#include "CSROMFetcher.hpp"
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#include "MediaTarget.hpp"
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#include "JoystickMachine.hpp"
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#include "KeyboardMachine.hpp"
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#include "KeyCodes.h"
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#include "MachineForTarget.hpp"
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#include "StandardOptions.hpp"
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#include "Typer.hpp"
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#include "../../../../Activity/Observer.hpp"
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#import "CSStaticAnalyser+TargetVector.h"
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#import "NSBundle+DataResource.h"
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#import "NSData+StdVector.h"
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#include <bitset>
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#import <OpenGL/OpenGL.h>
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#include <OpenGL/gl3.h>
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#include "../../../../Outputs/OpenGL/ScanTarget.hpp"
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#include "../../../../Outputs/OpenGL/Screenshot.hpp"
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@interface CSMachine() <CSFastLoading>
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- (void)speaker:(Outputs::Speaker::Speaker *)speaker didCompleteSamples:(const int16_t *)samples length:(int)length;
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- (void)speakerDidChangeInputClock:(Outputs::Speaker::Speaker *)speaker;
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- (void)addLED:(NSString *)led;
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@end
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struct LockProtectedDelegate {
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// Contractual promise is: machine, the pointer **and** the object **, may be accessed only
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// in sections protected by the machineAccessLock;
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NSLock *machineAccessLock;
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__unsafe_unretained CSMachine *machine;
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};
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struct SpeakerDelegate: public Outputs::Speaker::Speaker::Delegate, public LockProtectedDelegate {
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void speaker_did_complete_samples(Outputs::Speaker::Speaker *speaker, const std::vector<int16_t> &buffer) override {
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[machineAccessLock lock];
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[machine speaker:speaker didCompleteSamples:buffer.data() length:(int)buffer.size()];
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[machineAccessLock unlock];
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}
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void speaker_did_change_input_clock(Outputs::Speaker::Speaker *speaker) override {
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[machineAccessLock lock];
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[machine speakerDidChangeInputClock:speaker];
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[machineAccessLock unlock];
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}
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};
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struct ActivityObserver: public Activity::Observer {
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void register_led(const std::string &name) override {
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[machine addLED:[NSString stringWithUTF8String:name.c_str()]];
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}
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void set_led_status(const std::string &name, bool lit) override {
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[machine.delegate machine:machine led:[NSString stringWithUTF8String:name.c_str()] didChangeToLit:lit];
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}
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void announce_drive_event(const std::string &name, DriveEvent event) override {
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[machine.delegate machine:machine ledShouldBlink:[NSString stringWithUTF8String:name.c_str()]];
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}
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__unsafe_unretained CSMachine *machine;
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};
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@implementation CSMachine {
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SpeakerDelegate _speakerDelegate;
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ActivityObserver _activityObserver;
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NSLock *_delegateMachineAccessLock;
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CSStaticAnalyser *_analyser;
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std::unique_ptr<Machine::DynamicMachine> _machine;
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JoystickMachine::Machine *_joystickMachine;
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CSJoystickManager *_joystickManager;
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std::bitset<65536> _depressedKeys;
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NSMutableArray<NSString *> *_leds;
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std::unique_ptr<Outputs::Display::OpenGL::ScanTarget> _scanTarget;
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}
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- (instancetype)initWithAnalyser:(CSStaticAnalyser *)result {
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self = [super init];
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if(self) {
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_analyser = result;
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Machine::Error error;
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_machine.reset(Machine::MachineForTargets(_analyser.targets, CSROMFetcher(), error));
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if(!_machine) return nil;
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_inputMode =
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(_machine->keyboard_machine() && _machine->keyboard_machine()->get_keyboard().is_exclusive())
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? CSMachineKeyboardInputModeKeyboard : CSMachineKeyboardInputModeJoystick;
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_leds = [[NSMutableArray alloc] init];
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Activity::Source *const activity_source = _machine->activity_source();
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if(activity_source) {
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_activityObserver.machine = self;
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activity_source->set_activity_observer(&_activityObserver);
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}
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_delegateMachineAccessLock = [[NSLock alloc] init];
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_speakerDelegate.machine = self;
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_speakerDelegate.machineAccessLock = _delegateMachineAccessLock;
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_joystickMachine = _machine->joystick_machine();
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}
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return self;
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}
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- (void)speaker:(Outputs::Speaker::Speaker *)speaker didCompleteSamples:(const int16_t *)samples length:(int)length {
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[self.audioQueue enqueueAudioBuffer:samples numberOfSamples:(unsigned int)length];
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}
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- (void)speakerDidChangeInputClock:(Outputs::Speaker::Speaker *)speaker {
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[self.delegate machineSpeakerDidChangeInputClock:self];
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}
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- (void)dealloc {
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// The two delegate's references to this machine are nilled out here because close_output may result
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// in a data flush, which might cause an audio callback, which could cause the audio queue to decide
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// that it's out of data, resulting in an attempt further to run the machine while it is dealloc'ing.
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//
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// They are nilled inside an explicit lock because that allows the delegates to protect their entire
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// call into the machine, not just the pointer access.
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[_delegateMachineAccessLock lock];
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_speakerDelegate.machine = nil;
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[_delegateMachineAccessLock unlock];
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[_view performWithGLContext:^{
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@synchronized(self) {
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self->_scanTarget.reset();
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}
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}];
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}
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- (float)idealSamplingRateFromRange:(NSRange)range {
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@synchronized(self) {
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Outputs::Speaker::Speaker *speaker = _machine->crt_machine()->get_speaker();
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if(speaker) {
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return speaker->get_ideal_clock_rate_in_range((float)range.location, (float)(range.location + range.length));
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}
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return 0;
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}
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}
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- (void)setAudioSamplingRate:(float)samplingRate bufferSize:(NSUInteger)bufferSize {
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@synchronized(self) {
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[self setSpeakerDelegate:&_speakerDelegate sampleRate:samplingRate bufferSize:bufferSize];
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}
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}
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- (BOOL)setSpeakerDelegate:(Outputs::Speaker::Speaker::Delegate *)delegate sampleRate:(float)sampleRate bufferSize:(NSUInteger)bufferSize {
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@synchronized(self) {
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Outputs::Speaker::Speaker *speaker = _machine->crt_machine()->get_speaker();
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if(speaker) {
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speaker->set_output_rate(sampleRate, (int)bufferSize);
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speaker->set_delegate(delegate);
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return YES;
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}
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return NO;
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}
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}
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- (void)runForInterval:(NSTimeInterval)interval {
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@synchronized(self) {
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if(_joystickMachine && _joystickManager) {
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[_joystickManager update];
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// TODO: configurable mapping from physical joypad inputs to machine inputs.
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// Until then, apply a default mapping.
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size_t c = 0;
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std::vector<std::unique_ptr<Inputs::Joystick>> &machine_joysticks = _joystickMachine->get_joysticks();
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for(CSJoystick *joystick in _joystickManager.joysticks) {
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size_t target = c % machine_joysticks.size();
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++c;
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// Post the first two analogue axes presented by the controller as horizontal and vertical inputs,
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// unless the user seems to be using a hat.
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// SDL will return a value in the range [-32768, 32767], so map from that to [0, 1.0]
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if(!joystick.hats.count || !joystick.hats[0].direction) {
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if(joystick.axes.count > 0) {
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const float x_axis = joystick.axes[0].position;
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machine_joysticks[target]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Type::Horizontal), x_axis);
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}
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if(joystick.axes.count > 1) {
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const float y_axis = joystick.axes[1].position;
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machine_joysticks[target]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Type::Vertical), y_axis);
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}
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} else {
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// Forward hats as directions; hats always override analogue inputs.
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for(CSJoystickHat *hat in joystick.hats) {
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machine_joysticks[target]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Type::Up), !!(hat.direction & CSJoystickHatDirectionUp));
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machine_joysticks[target]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Type::Down), !!(hat.direction & CSJoystickHatDirectionDown));
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machine_joysticks[target]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Type::Left), !!(hat.direction & CSJoystickHatDirectionLeft));
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machine_joysticks[target]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Type::Right), !!(hat.direction & CSJoystickHatDirectionRight));
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}
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}
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// Forward all fire buttons, mapping as a function of index.
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if(machine_joysticks[target]->get_number_of_fire_buttons()) {
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std::vector<bool> button_states((size_t)machine_joysticks[target]->get_number_of_fire_buttons());
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for(CSJoystickButton *button in joystick.buttons) {
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if(button.isPressed) button_states[(size_t)(((int)button.index - 1) % machine_joysticks[target]->get_number_of_fire_buttons())] = true;
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}
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for(size_t index = 0; index < button_states.size(); ++index) {
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machine_joysticks[target]->set_input(
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Inputs::Joystick::Input(Inputs::Joystick::Input::Type::Fire, index),
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button_states[index]);
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}
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}
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}
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}
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_machine->crt_machine()->run_for(interval);
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}
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}
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- (void)setView:(CSOpenGLView *)view aspectRatio:(float)aspectRatio {
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_view = view;
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[view performWithGLContext:^{
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[self setupOutputWithAspectRatio:aspectRatio];
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}];
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}
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- (void)setupOutputWithAspectRatio:(float)aspectRatio {
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_scanTarget.reset(new Outputs::Display::OpenGL::ScanTarget);
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_machine->crt_machine()->set_scan_target(_scanTarget.get());
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}
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- (void)updateViewForPixelSize:(CGSize)pixelSize {
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_scanTarget->update((int)pixelSize.width, (int)pixelSize.height);
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}
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- (void)drawViewForPixelSize:(CGSize)pixelSize {
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_scanTarget->draw((int)pixelSize.width, (int)pixelSize.height);
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}
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- (void)paste:(NSString *)paste {
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KeyboardMachine::Machine *keyboardMachine = _machine->keyboard_machine();
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if(keyboardMachine)
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keyboardMachine->type_string([paste UTF8String]);
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}
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- (NSBitmapImageRep *)imageRepresentation {
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// Grab a screenshot.
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Outputs::Display::OpenGL::Screenshot screenshot(4, 3);
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// Generate an NSBitmapImageRep containing the screenshot's data.
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NSBitmapImageRep *const result =
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[[NSBitmapImageRep alloc]
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initWithBitmapDataPlanes:NULL
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pixelsWide:screenshot.width
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pixelsHigh:screenshot.height
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bitsPerSample:8
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samplesPerPixel:4
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hasAlpha:YES
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isPlanar:NO
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colorSpaceName:NSDeviceRGBColorSpace
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bytesPerRow:4 * screenshot.width
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bitsPerPixel:0];
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memcpy(result.bitmapData, screenshot.pixel_data.data(), size_t(screenshot.width*screenshot.height*4));
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return result;
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}
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- (void)applyMedia:(const Analyser::Static::Media &)media {
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@synchronized(self) {
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MediaTarget::Machine *const mediaTarget = _machine->media_target();
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if(mediaTarget) mediaTarget->insert_media(media);
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}
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}
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- (void)setJoystickManager:(CSJoystickManager *)joystickManager {
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@synchronized(self) {
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_joystickManager = joystickManager;
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if(_joystickMachine) {
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std::vector<std::unique_ptr<Inputs::Joystick>> &machine_joysticks = _joystickMachine->get_joysticks();
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for(const auto &joystick: machine_joysticks) {
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joystick->reset_all_inputs();
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}
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}
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}
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}
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- (void)setKey:(uint16_t)key characters:(NSString *)characters isPressed:(BOOL)isPressed {
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auto keyboard_machine = _machine->keyboard_machine();
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if(keyboard_machine && (self.inputMode == CSMachineKeyboardInputModeKeyboard || !keyboard_machine->get_keyboard().is_exclusive())) {
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Inputs::Keyboard::Key mapped_key = Inputs::Keyboard::Key::Help; // Make an innocuous default guess.
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#define BIND(source, dest) case source: mapped_key = Inputs::Keyboard::Key::dest; break;
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// Connect the Carbon-era Mac keyboard scancodes to Clock Signal's 'universal' enumeration in order
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// to pass into the platform-neutral realm.
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switch(key) {
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BIND(VK_ANSI_0, k0); BIND(VK_ANSI_1, k1); BIND(VK_ANSI_2, k2); BIND(VK_ANSI_3, k3); BIND(VK_ANSI_4, k4);
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BIND(VK_ANSI_5, k5); BIND(VK_ANSI_6, k6); BIND(VK_ANSI_7, k7); BIND(VK_ANSI_8, k8); BIND(VK_ANSI_9, k9);
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BIND(VK_ANSI_Q, Q); BIND(VK_ANSI_W, W); BIND(VK_ANSI_E, E); BIND(VK_ANSI_R, R); BIND(VK_ANSI_T, T);
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BIND(VK_ANSI_Y, Y); BIND(VK_ANSI_U, U); BIND(VK_ANSI_I, I); BIND(VK_ANSI_O, O); BIND(VK_ANSI_P, P);
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BIND(VK_ANSI_A, A); BIND(VK_ANSI_S, S); BIND(VK_ANSI_D, D); BIND(VK_ANSI_F, F); BIND(VK_ANSI_G, G);
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BIND(VK_ANSI_H, H); BIND(VK_ANSI_J, J); BIND(VK_ANSI_K, K); BIND(VK_ANSI_L, L);
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BIND(VK_ANSI_Z, Z); BIND(VK_ANSI_X, X); BIND(VK_ANSI_C, C); BIND(VK_ANSI_V, V);
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BIND(VK_ANSI_B, B); BIND(VK_ANSI_N, N); BIND(VK_ANSI_M, M);
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BIND(VK_F1, F1); BIND(VK_F2, F2); BIND(VK_F3, F3); BIND(VK_F4, F4);
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BIND(VK_F5, F5); BIND(VK_F6, F6); BIND(VK_F7, F7); BIND(VK_F8, F8);
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BIND(VK_F9, F9); BIND(VK_F10, F10); BIND(VK_F11, F11); BIND(VK_F12, F12);
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BIND(VK_ANSI_Keypad0, KeyPad0); BIND(VK_ANSI_Keypad1, KeyPad1); BIND(VK_ANSI_Keypad2, KeyPad2);
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BIND(VK_ANSI_Keypad3, KeyPad3); BIND(VK_ANSI_Keypad4, KeyPad4); BIND(VK_ANSI_Keypad5, KeyPad5);
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BIND(VK_ANSI_Keypad6, KeyPad6); BIND(VK_ANSI_Keypad7, KeyPad7); BIND(VK_ANSI_Keypad8, KeyPad8);
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BIND(VK_ANSI_Keypad9, KeyPad9);
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BIND(VK_ANSI_Equal, Equals); BIND(VK_ANSI_Minus, Hyphen);
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BIND(VK_ANSI_RightBracket, CloseSquareBracket); BIND(VK_ANSI_LeftBracket, OpenSquareBracket);
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BIND(VK_ANSI_Quote, Quote); BIND(VK_ANSI_Grave, BackTick);
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BIND(VK_ANSI_Semicolon, Semicolon);
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BIND(VK_ANSI_Backslash, BackSlash); BIND(VK_ANSI_Slash, ForwardSlash);
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BIND(VK_ANSI_Comma, Comma); BIND(VK_ANSI_Period, FullStop);
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BIND(VK_ANSI_KeypadDecimal, KeyPadDecimalPoint); BIND(VK_ANSI_KeypadEquals, KeyPadEquals);
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BIND(VK_ANSI_KeypadMultiply, KeyPadAsterisk); BIND(VK_ANSI_KeypadDivide, KeyPadSlash);
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BIND(VK_ANSI_KeypadPlus, KeyPadPlus); BIND(VK_ANSI_KeypadMinus, KeyPadMinus);
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BIND(VK_ANSI_KeypadClear, KeyPadDelete); BIND(VK_ANSI_KeypadEnter, KeyPadEnter);
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BIND(VK_Return, Enter); BIND(VK_Tab, Tab);
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BIND(VK_Space, Space); BIND(VK_Delete, BackSpace);
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BIND(VK_Control, LeftControl); BIND(VK_Option, LeftOption);
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BIND(VK_Command, LeftMeta); BIND(VK_Shift, LeftShift);
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BIND(VK_RightControl, RightControl); BIND(VK_RightOption, RightOption);
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BIND(VK_Escape, Escape); BIND(VK_CapsLock, CapsLock);
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BIND(VK_Home, Home); BIND(VK_End, End);
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BIND(VK_PageUp, PageUp); BIND(VK_PageDown, PageDown);
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BIND(VK_RightShift, RightShift);
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BIND(VK_Help, Help);
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BIND(VK_ForwardDelete, Delete);
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BIND(VK_LeftArrow, Left); BIND(VK_RightArrow, Right);
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BIND(VK_DownArrow, Down); BIND(VK_UpArrow, Up);
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}
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#undef BIND
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Inputs::Keyboard &keyboard = keyboard_machine->get_keyboard();
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if(keyboard.observed_keys().find(mapped_key) != keyboard.observed_keys().end()) {
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// Don't pass anything on if this is not new information.
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if(_depressedKeys[key] == !!isPressed) return;
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_depressedKeys[key] = !!isPressed;
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// Pick an ASCII code, if any.
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char pressedKey = '\0';
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if(characters.length) {
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unichar firstCharacter = [characters characterAtIndex:0];
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if(firstCharacter < 128) {
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pressedKey = (char)firstCharacter;
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}
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}
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@synchronized(self) {
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keyboard.set_key_pressed(mapped_key, pressedKey, isPressed);
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}
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return;
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}
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}
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auto joystick_machine = _machine->joystick_machine();
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if(self.inputMode == CSMachineKeyboardInputModeJoystick && joystick_machine) {
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@synchronized(self) {
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std::vector<std::unique_ptr<Inputs::Joystick>> &joysticks = joystick_machine->get_joysticks();
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if(!joysticks.empty()) {
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// Convert to a C++ bool so that the following calls are resolved correctly even if overloaded.
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bool is_pressed = !!isPressed;
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switch(key) {
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case VK_LeftArrow: joysticks[0]->set_input(Inputs::Joystick::Input::Left, is_pressed); break;
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case VK_RightArrow: joysticks[0]->set_input(Inputs::Joystick::Input::Right, is_pressed); break;
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case VK_UpArrow: joysticks[0]->set_input(Inputs::Joystick::Input::Up, is_pressed); break;
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case VK_DownArrow: joysticks[0]->set_input(Inputs::Joystick::Input::Down, is_pressed); break;
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case VK_Space: joysticks[0]->set_input(Inputs::Joystick::Input::Fire, is_pressed); break;
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case VK_ANSI_A: joysticks[0]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Fire, 0), is_pressed); break;
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case VK_ANSI_S: joysticks[0]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Fire, 1), is_pressed); break;
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case VK_ANSI_D: joysticks[0]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Fire, 2), is_pressed); break;
|
|
case VK_ANSI_F: joysticks[0]->set_input(Inputs::Joystick::Input(Inputs::Joystick::Input::Fire, 3), is_pressed); break;
|
|
default:
|
|
if(characters.length) {
|
|
joysticks[0]->set_input(Inputs::Joystick::Input([characters characterAtIndex:0]), is_pressed);
|
|
} else {
|
|
joysticks[0]->set_input(Inputs::Joystick::Input::Fire, is_pressed);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)clearAllKeys {
|
|
auto keyboard_machine = _machine->keyboard_machine();
|
|
if(keyboard_machine) {
|
|
@synchronized(self) {
|
|
keyboard_machine->get_keyboard().reset_all_keys();
|
|
}
|
|
}
|
|
|
|
auto joystick_machine = _machine->joystick_machine();
|
|
if(joystick_machine) {
|
|
@synchronized(self) {
|
|
for(auto &joystick : joystick_machine->get_joysticks()) {
|
|
joystick->reset_all_inputs();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#pragma mark - Options
|
|
|
|
- (void)setUseFastLoadingHack:(BOOL)useFastLoadingHack {
|
|
Configurable::Device *configurable_device = _machine->configurable_device();
|
|
if(!configurable_device) return;
|
|
|
|
@synchronized(self) {
|
|
_useFastLoadingHack = useFastLoadingHack;
|
|
|
|
Configurable::SelectionSet selection_set;
|
|
append_quick_load_tape_selection(selection_set, useFastLoadingHack ? true : false);
|
|
configurable_device->set_selections(selection_set);
|
|
}
|
|
}
|
|
|
|
- (void)setVideoSignal:(CSMachineVideoSignal)videoSignal {
|
|
Configurable::Device *configurable_device = _machine->configurable_device();
|
|
if(!configurable_device) return;
|
|
|
|
@synchronized(self) {
|
|
_videoSignal = videoSignal;
|
|
|
|
Configurable::SelectionSet selection_set;
|
|
Configurable::Display display;
|
|
switch(videoSignal) {
|
|
case CSMachineVideoSignalRGB: display = Configurable::Display::RGB; break;
|
|
case CSMachineVideoSignalSVideo: display = Configurable::Display::SVideo; break;
|
|
case CSMachineVideoSignalComposite: display = Configurable::Display::CompositeColour; break;
|
|
case CSMachineVideoSignalMonochromeComposite: display = Configurable::Display::CompositeMonochrome; break;
|
|
}
|
|
append_display_selection(selection_set, display);
|
|
configurable_device->set_selections(selection_set);
|
|
}
|
|
}
|
|
|
|
- (bool)supportsVideoSignal:(CSMachineVideoSignal)videoSignal {
|
|
Configurable::Device *configurable_device = _machine->configurable_device();
|
|
if(!configurable_device) return NO;
|
|
|
|
// Get the options this machine provides.
|
|
std::vector<std::unique_ptr<Configurable::Option>> options;
|
|
@synchronized(self) {
|
|
options = configurable_device->get_options();
|
|
}
|
|
|
|
// Get the standard option for this video signal.
|
|
Configurable::StandardOptions option;
|
|
switch(videoSignal) {
|
|
case CSMachineVideoSignalRGB: option = Configurable::DisplayRGB; break;
|
|
case CSMachineVideoSignalSVideo: option = Configurable::DisplaySVideo; break;
|
|
case CSMachineVideoSignalComposite: option = Configurable::DisplayCompositeColour; break;
|
|
case CSMachineVideoSignalMonochromeComposite: option = Configurable::DisplayCompositeMonochrome; break;
|
|
}
|
|
std::unique_ptr<Configurable::Option> display_option = std::move(standard_options(option).front());
|
|
Configurable::ListOption *display_list_option = dynamic_cast<Configurable::ListOption *>(display_option.get());
|
|
NSAssert(display_list_option, @"Expected display option to be a list");
|
|
|
|
// See whether the video signal is included in the machine options.
|
|
for(auto &candidate: options) {
|
|
Configurable::ListOption *list_option = dynamic_cast<Configurable::ListOption *>(candidate.get());
|
|
|
|
// Both should be list options
|
|
if(!list_option) continue;
|
|
|
|
// Check for same name of option.
|
|
if(candidate->short_name != display_option->short_name) continue;
|
|
|
|
// Check that the video signal option is included.
|
|
return std::find(list_option->options.begin(), list_option->options.end(), display_list_option->options.front()) != list_option->options.end();
|
|
}
|
|
|
|
return NO;
|
|
}
|
|
|
|
- (void)setUseAutomaticTapeMotorControl:(BOOL)useAutomaticTapeMotorControl {
|
|
Configurable::Device *configurable_device = _machine->configurable_device();
|
|
if(!configurable_device) return;
|
|
|
|
@synchronized(self) {
|
|
_useAutomaticTapeMotorControl = useAutomaticTapeMotorControl;
|
|
|
|
Configurable::SelectionSet selection_set;
|
|
append_automatic_tape_motor_control_selection(selection_set, useAutomaticTapeMotorControl ? true : false);
|
|
configurable_device->set_selections(selection_set);
|
|
}
|
|
}
|
|
|
|
- (NSString *)userDefaultsPrefix {
|
|
// Assumes that the first machine in the targets list is the source of user defaults.
|
|
std::string name = Machine::ShortNameForTargetMachine(_analyser.targets.front()->machine);
|
|
return [[NSString stringWithUTF8String:name.c_str()] lowercaseString];
|
|
}
|
|
|
|
- (BOOL)canInsertMedia {
|
|
return !!_machine->media_target();
|
|
}
|
|
|
|
#pragma mark - Special machines
|
|
|
|
- (CSAtari2600 *)atari2600 {
|
|
return [[CSAtari2600 alloc] initWithAtari2600:_machine->raw_pointer() owner:self];
|
|
}
|
|
|
|
- (CSZX8081 *)zx8081 {
|
|
return [[CSZX8081 alloc] initWithZX8081:_machine->raw_pointer() owner:self];
|
|
}
|
|
|
|
#pragma mark - Input device queries
|
|
|
|
- (BOOL)hasJoystick {
|
|
return !!_machine->joystick_machine();
|
|
}
|
|
|
|
- (BOOL)hasExclusiveKeyboard {
|
|
return !!_machine->keyboard_machine() && _machine->keyboard_machine()->get_keyboard().is_exclusive();
|
|
}
|
|
|
|
#pragma mark - Activity observation
|
|
|
|
- (void)addLED:(NSString *)led {
|
|
[_leds addObject:led];
|
|
}
|
|
|
|
- (NSArray<NSString *> *)leds {
|
|
return _leds;
|
|
}
|
|
|
|
@end
|