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A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
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2015-07-19 21:21:34 -04:00
Machines Rephrased the CRT as owning an arbitrary number of buffers and vending storage space for pixel output. That much better maps to potential implementations of this thing in GLSL, with ES 2.0's limitations kept in mind. 2015-07-19 21:21:34 -04:00
OSBindings/Mac Incoming: a 'CRT' class, to receive information intended for a cathode ray tube. To decode sync, etc. 2015-07-19 13:36:27 -04:00
Outputs Rephrased the CRT as owning an arbitrary number of buffers and vending storage space for pixel output. That much better maps to potential implementations of this thing in GLSL, with ES 2.0's limitations kept in mind. 2015-07-19 21:21:34 -04:00
Processors/6502 Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art. 2015-07-16 19:56:02 -04:00
.gitignore Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art. 2015-07-16 19:56:02 -04:00
LICENSE Initial commit 2015-07-16 19:46:52 -04:00
README.md Create README.md 2015-07-16 19:47:37 -04:00

CLK

An attempt to unify my various bits of emulation; we'll see.