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mirror of https://github.com/TomHarte/CLK.git synced 2025-01-03 15:29:45 +00:00
CLK/Outputs/CRT/Internals
2016-06-29 21:32:47 -04:00
..
Shaders .reset is the more normal way to reassign a unique_ptr. 2016-06-23 20:52:44 -04:00
CRTConstants.hpp Demonstrated that issue is coloured borders, made a guess as to buffer exhaustion, upped limits as a temporary fix. 2016-06-29 21:16:34 -04:00
CRTInputBufferBuilder.cpp
CRTInputBufferBuilder.hpp
CRTOpenGL.cpp glClientWaitSync appears to be a busy wait, at least on my machine. But why wait indefinitely anyway? 2016-06-29 21:32:47 -04:00
CRTOpenGL.hpp
Flywheel.hpp
OpenGL.hpp
TextureTarget.cpp .reset is the more normal way to reassign a unique_ptr. 2016-06-23 20:52:44 -04:00
TextureTarget.hpp