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CLK/Storage/Tape/Tape.cpp

138 lines
2.5 KiB
C++

//
// Tape.cpp
// Clock Signal
//
// Created by Thomas Harte on 18/01/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#include "Tape.hpp"
#include "../../NumberTheory/Factors.hpp"
using namespace Storage::Tape;
#pragma mark - Lifecycle
TapePlayer::TapePlayer(unsigned int input_clock_rate) :
TimedEventLoop(input_clock_rate)
{}
#pragma mark - Seeking
void Storage::Tape::Tape::seek(Time &seek_time)
{
_current_time.set_zero();
_next_time.set_zero();
while(_next_time < seek_time) get_next_pulse();
}
void Storage::Tape::Tape::reset()
{
_current_time.set_zero();
_next_time.set_zero();
virtual_reset();
}
Tape::Pulse Tape::get_next_pulse()
{
Tape::Pulse pulse = virtual_get_next_pulse();
_current_time = _next_time;
_next_time += pulse.length;
return pulse;
}
#pragma mark - Player
void TapePlayer::set_tape(std::shared_ptr<Storage::Tape::Tape> tape)
{
_tape = tape;
reset_timer();
get_next_pulse();
}
std::shared_ptr<Storage::Tape::Tape> TapePlayer::get_tape()
{
return _tape;
}
bool TapePlayer::has_tape()
{
return (bool)_tape;
}
void TapePlayer::get_next_pulse()
{
// get the new pulse
if(_tape)
_current_pulse = _tape->get_next_pulse();
else
{
_current_pulse.length.length = 1;
_current_pulse.length.clock_rate = 1;
_current_pulse.type = Tape::Pulse::Zero;
}
set_next_event_time_interval(_current_pulse.length);
}
void TapePlayer::run_for_cycles(int number_of_cycles)
{
if(has_tape())
{
TimedEventLoop::run_for_cycles(number_of_cycles);
}
}
void TapePlayer::run_for_input_pulse()
{
jump_to_next_event();
}
void TapePlayer::process_next_event()
{
process_input_pulse(_current_pulse);
get_next_pulse();
}
#pragma mark - Binary Player
BinaryTapePlayer::BinaryTapePlayer(unsigned int input_clock_rate) :
TapePlayer(input_clock_rate), _motor_is_running(false)
{}
void BinaryTapePlayer::set_motor_control(bool enabled)
{
_motor_is_running = enabled;
}
void BinaryTapePlayer::set_tape_output(bool set)
{
// TODO
}
bool BinaryTapePlayer::get_input()
{
return _input_level;
}
void BinaryTapePlayer::run_for_cycles(int number_of_cycles)
{
if(_motor_is_running) TapePlayer::run_for_cycles(number_of_cycles);
}
void BinaryTapePlayer::set_delegate(Delegate *delegate)
{
_delegate = delegate;
}
void BinaryTapePlayer::process_input_pulse(Storage::Tape::Tape::Pulse pulse)
{
bool new_input_level = pulse.type == Tape::Pulse::Low;
if(_input_level != new_input_level)
{
_input_level = new_input_level;
if(_delegate) _delegate->tape_did_change_input(this);
}
}