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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-09 06:29:33 +00:00
CLK/Outputs/OpenGL
Thomas Harte 4fa6bc0ad1 Corrects S-Video decoding for most machines.
Ironically, that being those other than luminance/chrominance input machines. Further investigation required.
2018-11-24 21:30:09 -05:00
..
Primitives Reaches for conceptual const correctness. 2018-11-23 22:33:28 -05:00
Shaders Shuffles the OpenGL primitives into their own collection. 2018-11-07 19:11:01 -05:00
OpenGL.hpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
ScanTarget.cpp Attempts fully to implement the S-Video pipeline, without success. 2018-11-24 18:51:07 -05:00
ScanTarget.hpp Establishes attribute bindings to allow multiple shaders to use the same vertex array. 2018-11-24 16:06:26 -05:00
ScanTargetGLSLFragments.cpp Corrects S-Video decoding for most machines. 2018-11-24 21:30:09 -05:00