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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-27 01:31:42 +00:00
CLK/Outputs/OpenGL
2018-11-24 16:06:26 -05:00
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Primitives Reaches for conceptual const correctness. 2018-11-23 22:33:28 -05:00
Shaders Shuffles the OpenGL primitives into their own collection. 2018-11-07 19:11:01 -05:00
CRTOpenGL.cpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
OpenGL.hpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
ScanTarget.cpp Establishes attribute bindings to allow multiple shaders to use the same vertex array. 2018-11-24 16:06:26 -05:00
ScanTarget.hpp Establishes attribute bindings to allow multiple shaders to use the same vertex array. 2018-11-24 16:06:26 -05:00
ScanTargetGLSLFragments.cpp Establishes attribute bindings to allow multiple shaders to use the same vertex array. 2018-11-24 16:06:26 -05:00