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CLK
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Clock Signal
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Thomas Harte
616dc0b57c
Okay, so this is the absolute bare minimum about of refactoring and wiring necessary to get the [unimplemented] Electron machine pumping.
2016-01-04 23:40:43 -05:00
..
Assets.xcassets
The standard Xcode versioning updates. Nothing of substance.
2016-01-02 17:57:23 -05:00
Base.lproj
Added document XIB.
2016-01-03 20:46:39 -05:00
Documents
Okay, so this is the absolute bare minimum about of refactoring and wiring necessary to get the [unimplemented] Electron machine pumping.
2016-01-04 23:40:43 -05:00
Views
Okay, so this is the absolute bare minimum about of refactoring and wiring necessary to get the [unimplemented] Electron machine pumping.
2016-01-04 23:40:43 -05:00
Wrappers
Okay, so this is the absolute bare minimum about of refactoring and wiring necessary to get the [unimplemented] Electron machine pumping.
2016-01-04 23:40:43 -05:00
AppDelegate.swift
Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper.
2015-07-16 20:27:31 -04:00
Clock Signal.entitlements
Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper.
2015-07-16 20:27:31 -04:00
ClockSignal-Bridging-Header.h
Okay, so this is the absolute bare minimum about of refactoring and wiring necessary to get the [unimplemented] Electron machine pumping.
2016-01-04 23:40:43 -05:00
Info.plist
Started sketching out an Acorn Electron emulation, as it's a platform I'm familiar with and will force me to figure out PAL decoding. Factored out NTSC-specific parts of the display decoding logic and hence added RGB output mode.
2016-01-03 20:41:43 -05:00