mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-05 06:05:27 +00:00
161 lines
4.8 KiB
C++
161 lines
4.8 KiB
C++
//
|
|
// CRTOpenGL.hpp
|
|
// Clock Signal
|
|
//
|
|
// Created by Thomas Harte on 13/02/2016.
|
|
// Copyright © 2016 Thomas Harte. All rights reserved.
|
|
//
|
|
|
|
#ifndef CRTOpenGL_h
|
|
#define CRTOpenGL_h
|
|
|
|
#include "../CRTTypes.hpp"
|
|
#include "CRTConstants.hpp"
|
|
#include "OpenGL.hpp"
|
|
#include "TextureTarget.hpp"
|
|
#include "Shader.hpp"
|
|
|
|
#include "ArrayBuilder.hpp"
|
|
#include "TextureBuilder.hpp"
|
|
|
|
#include "Shaders/OutputShader.hpp"
|
|
#include "Shaders/IntermediateShader.hpp"
|
|
|
|
#include <mutex>
|
|
#include <vector>
|
|
|
|
namespace Outputs {
|
|
namespace CRT {
|
|
|
|
class OpenGLOutputBuilder {
|
|
private:
|
|
// colour information
|
|
ColourSpace colour_space_;
|
|
unsigned int colour_cycle_numerator_;
|
|
unsigned int colour_cycle_denominator_;
|
|
OutputDevice output_device_;
|
|
float gamma_;
|
|
|
|
// timing information to allow reasoning about input information
|
|
unsigned int input_frequency_;
|
|
unsigned int cycles_per_line_;
|
|
unsigned int height_of_display_;
|
|
unsigned int horizontal_scan_period_;
|
|
unsigned int vertical_scan_period_;
|
|
unsigned int vertical_period_divider_;
|
|
|
|
// The user-supplied visible area
|
|
Rect visible_area_;
|
|
|
|
// Other things the caller may have provided.
|
|
std::string composite_shader_;
|
|
std::string rgb_shader_;
|
|
|
|
// Methods used by the OpenGL code
|
|
void prepare_output_shader();
|
|
void prepare_rgb_input_shaders();
|
|
void prepare_composite_input_shaders();
|
|
|
|
void prepare_output_vertex_array();
|
|
void prepare_source_vertex_array();
|
|
|
|
// the run and input data buffers
|
|
std::mutex output_mutex_;
|
|
std::mutex draw_mutex_;
|
|
|
|
// transient buffers indicating composite data not yet decoded
|
|
GLsizei composite_src_output_y_;
|
|
|
|
std::unique_ptr<OpenGL::OutputShader> output_shader_program_;
|
|
|
|
std::unique_ptr<OpenGL::IntermediateShader> composite_input_shader_program_;
|
|
std::unique_ptr<OpenGL::IntermediateShader> composite_separation_filter_program_;
|
|
std::unique_ptr<OpenGL::IntermediateShader> composite_chrominance_filter_shader_program_;
|
|
|
|
std::unique_ptr<OpenGL::IntermediateShader> rgb_input_shader_program_;
|
|
std::unique_ptr<OpenGL::IntermediateShader> rgb_filter_shader_program_;
|
|
|
|
std::unique_ptr<OpenGL::TextureTarget> composite_texture_; // receives raw composite levels
|
|
std::unique_ptr<OpenGL::TextureTarget> separated_texture_; // receives filtered Y in the R channel plus unfiltered but demodulated chrominance in G and B
|
|
std::unique_ptr<OpenGL::TextureTarget> filtered_texture_; // receives filtered YIQ or YUV
|
|
|
|
std::unique_ptr<OpenGL::TextureTarget> work_texture_; // used for all intermediate rendering if texture fences are supported
|
|
|
|
std::unique_ptr<OpenGL::TextureTarget> framebuffer_; // the current pixel output
|
|
|
|
GLuint output_vertex_array_;
|
|
GLuint source_vertex_array_;
|
|
|
|
unsigned int last_output_width_, last_output_height_;
|
|
|
|
void set_timing_uniforms();
|
|
void set_colour_space_uniforms();
|
|
void set_gamma();
|
|
|
|
void establish_OpenGL_state();
|
|
void reset_all_OpenGL_state();
|
|
|
|
GLsync fence_;
|
|
float get_composite_output_width() const;
|
|
void set_output_shader_width();
|
|
bool get_is_television_output();
|
|
|
|
public:
|
|
// These two are protected by output_mutex_.
|
|
TextureBuilder texture_builder;
|
|
ArrayBuilder array_builder;
|
|
|
|
OpenGLOutputBuilder(size_t bytes_per_pixel);
|
|
~OpenGLOutputBuilder();
|
|
|
|
inline void set_colour_format(ColourSpace colour_space, unsigned int colour_cycle_numerator, unsigned int colour_cycle_denominator) {
|
|
std::lock_guard<std::mutex> output_guard(output_mutex_);
|
|
colour_space_ = colour_space;
|
|
colour_cycle_numerator_ = colour_cycle_numerator;
|
|
colour_cycle_denominator_ = colour_cycle_denominator;
|
|
set_colour_space_uniforms();
|
|
}
|
|
|
|
inline void set_visible_area(Rect visible_area) {
|
|
visible_area_ = visible_area;
|
|
}
|
|
|
|
inline void set_gamma(float gamma) {
|
|
gamma_ = gamma;
|
|
set_gamma();
|
|
}
|
|
|
|
inline std::unique_lock<std::mutex> get_output_lock() {
|
|
return std::unique_lock<std::mutex>(output_mutex_);
|
|
}
|
|
|
|
inline OutputDevice get_output_device() {
|
|
return output_device_;
|
|
}
|
|
|
|
inline uint16_t get_composite_output_y() {
|
|
return (uint16_t)composite_src_output_y_;
|
|
}
|
|
|
|
inline bool composite_output_buffer_is_full() {
|
|
return composite_src_output_y_ == IntermediateBufferHeight;
|
|
}
|
|
|
|
inline void increment_composite_output_y() {
|
|
if(!composite_output_buffer_is_full())
|
|
composite_src_output_y_++;
|
|
}
|
|
|
|
void draw_frame(unsigned int output_width, unsigned int output_height, bool only_if_dirty);
|
|
void set_openGL_context_will_change(bool should_delete_resources);
|
|
void set_composite_sampling_function(const std::string &shader);
|
|
void set_rgb_sampling_function(const std::string &shader);
|
|
void set_output_device(OutputDevice output_device);
|
|
void set_timing(unsigned int input_frequency, unsigned int cycles_per_line, unsigned int height_of_display, unsigned int horizontal_scan_period, unsigned int vertical_scan_period, unsigned int vertical_period_divider);
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif /* CRTOpenGL_h */
|