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CLK
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Thomas Harte
7aa87723a9
Added: key states are all cleared if the window loses focus. Which resolves sticky key issues. Allowing me just to use command+option+O for options and map both command and option as FUNC.
2016-04-19 21:29:10 -04:00
..
AudioQueue.h
…
AudioQueue.m
…
CSAtari2600.h
Made an attempt to reestablish the Atari 2600 output connection despite various changes (TODO: generalise that stuff), and to start creating the composite shader.
2016-03-07 21:04:04 -05:00
CSAtari2600.mm
Attempted to simplify threading, thereby allowing machines to be constructed within a valid GL context, and started adding appropriate GL syncs. Which all oddly drops everything to a negligible FPS. Investigation will follow.
2016-03-19 22:46:17 -04:00
CSElectron.h
Added: key states are all cleared if the window loses focus. Which resolves sticky key issues. Allowing me just to use command+option+O for options and map both command and option as FUNC.
2016-04-19 21:29:10 -04:00
CSElectron.mm
Added: key states are all cleared if the window loses focus. Which resolves sticky key issues. Allowing me just to use command+option+O for options and map both command and option as FUNC.
2016-04-19 21:29:10 -04:00
CSMachine.h
Ensured machines can nominate their own aspect ratio windows. Switched to 11/10 for the Electron.
2016-04-11 23:12:56 -04:00
CSMachine.mm
Ensured machines can nominate their own aspect ratio windows. Switched to 11/10 for the Electron.
2016-04-11 23:12:56 -04:00
CSMachine+Subclassing.h
Ensured machines can nominate their own aspect ratio windows. Switched to 11/10 for the Electron.
2016-04-11 23:12:56 -04:00
KeyCodes.h
Switched symbols and updated all-RAM 6502 in order to fix unit test target.
2016-03-20 22:48:56 -04:00