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CLK/Machines/Apple/AppleIIgs/MemoryMap.hpp
2020-10-25 21:40:50 -04:00

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//
// MemoryMap.hpp
// Clock Signal
//
// Created by Thomas Harte on 25/10/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#ifndef Machines_Apple_AppleIIgs_MemoryMap_hpp
#define Machines_Apple_AppleIIgs_MemoryMap_hpp
#include <array>
#include <vector>
#include "../AppleII/LanguageCardSwitches.hpp"
#include "../AppleII/AuxiliaryMemorySwitches.hpp"
namespace Apple {
namespace IIgs {
class MemoryMap {
public:
MemoryMap() : auxiliary_switches_(*this), language_card_(*this) {}
void set_storage(std::vector<uint8_t> &ram, std::vector<uint8_t> &rom) {
// Establish bank mapping.
uint8_t next_region = 0;
auto region = [&next_region, this]() -> uint8_t {
assert(next_region != regions.size());
return next_region++;
};
auto set_region = [this](uint8_t bank, uint16_t start, uint16_t end, uint8_t region) {
assert((end == 0xffff) || !(end&0xff));
assert(!(start&0xff));
// Fill in memory map.
size_t target = size_t((bank << 8) | (start >> 8));
for(int c = start; c < end; c += 0x100) {
region_map[target] = region;
++target;
}
};
// Current beliefs about the IIgs memory map:
//
// * language card banking applies to banks $00, $01, $e0 and $e1;
// * auxiliary memory switches apply to banks $00 only;
// * shadowing may be enabled only on banks $00 and $01, or on all RAM pages.
//
// So banks $00 and $01 need their own divided spaces at the shadowing resolution,
// all the other fast RAM banks can share a set of divided spaces, $e0 and $e1 need
// to be able to deal with language card-level division but no further, and the pure
// ROM pages don't need to be subdivided at all.
// Reserve region 0 as that for unmapped memory.
region();
// Bank $00: all locations potentially affected by the auxiliary switches or the
// language switches. Which will naturally align with shadowable zones.
set_region(0x00, 0x0000, 0x0200, region());
set_region(0x00, 0x0200, 0x0400, region());
set_region(0x00, 0x0400, 0x0800, region());
set_region(0x00, 0x0800, 0x2000, region());
set_region(0x00, 0x2000, 0x4000, region());
set_region(0x00, 0x4000, 0xc000, region());
set_region(0x00, 0xc000, 0xc100, region());
set_region(0x00, 0xc100, 0xc300, region());
set_region(0x00, 0xc300, 0xc400, region());
set_region(0x00, 0xc400, 0xc800, region());
set_region(0x00, 0xc800, 0xd000, region());
set_region(0x00, 0xd000, 0xe000, region());
set_region(0x00, 0xe000, 0xffff, region());
// Bank $01: all locations potentially affected by the language switches, by shadowing,
// or marked for IO.
set_region(0x01, 0x0000, 0x0400, region());
set_region(0x01, 0x0400, 0x0800, region());
set_region(0x01, 0x0800, 0x0c00, region());
set_region(0x01, 0x0c00, 0x2000, region());
set_region(0x01, 0x2000, 0x4000, region());
set_region(0x01, 0x4000, 0x6000, region());
set_region(0x01, 0x6000, 0xa000, region());
set_region(0x01, 0xa000, 0xc000, region());
set_region(0x01, 0xc000, 0xd000, region());
set_region(0x01, 0xd000, 0xe000, region());
set_region(0x01, 0xe000, 0xffff, region());
// Banks $02[end of RAM]: all locations potentially affected by shadowing.
const uint8_t fast_ram_bank_count = uint8_t((ram.size() - 128*1024) / 65536);
if(fast_ram_bank_count > 2) {
const uint8_t evens[] = {
region(), // 0x0000 0x0400.
region(), // 0x0400 0x0800.
region(), // 0x0800 0x0c00.
region(), // 0x0c00 0x2000.
region(), // 0x2000 0x4000.
region(), // 0x4000 0x6000.
region(), // 0x6000 [end].
};
const uint8_t odds[] = {
region(), // 0x0000 0x0400.
region(), // 0x0400 0x0800.
region(), // 0x0800 0x0c00.
region(), // 0x0c00 0x2000.
region(), // 0x2000 0x4000.
region(), // 0x4000 0x6000.
region(), // 0x6000 0xa000.
region(), // 0xa000 [end].
};
for(uint8_t bank = 0x02; bank < fast_ram_bank_count; bank += 2) {
set_region(bank, 0x0000, 0x0400, evens[0]);
set_region(bank, 0x0400, 0x0800, evens[1]);
set_region(bank, 0x0800, 0x0c00, evens[2]);
set_region(bank, 0x0c00, 0x2000, evens[3]);
set_region(bank, 0x2000, 0x4000, evens[4]);
set_region(bank, 0x4000, 0x6000, evens[5]);
set_region(bank, 0x6000, 0xffff, evens[6]);
set_region(bank+1, 0x0000, 0x0400, odds[0]);
set_region(bank+1, 0x0400, 0x0800, odds[1]);
set_region(bank+1, 0x0800, 0x0c00, odds[2]);
set_region(bank+1, 0x0c00, 0x2000, odds[3]);
set_region(bank+1, 0x2000, 0x4000, odds[4]);
set_region(bank+1, 0x4000, 0x6000, odds[5]);
set_region(bank+1, 0x6000, 0xa000, odds[6]);
set_region(bank+1, 0xa000, 0xffff, odds[7]);
}
}
// [Banks $80$e0: empty].
// Banks $e0, $e1: all locations potentially affected by the language switches or marked for IO.
for(uint8_t c = 0; c < 2; c++) {
set_region(0xe0 + c, 0x0000, 0xc000, region());
set_region(0xe0 + c, 0xc000, 0xd000, region());
set_region(0xe0 + c, 0xd000, 0xffff, region());
}
// [Banks $e2[ROM start]: empty].
// ROM banks: directly mapped to ROM.
const uint8_t rom_bank_count = uint8_t(rom.size() >> 16);
const uint8_t first_rom_bank = uint8_t(0x100 - rom_bank_count);
const uint8_t rom_region = region();
for(uint8_t c = 0; c < rom_bank_count; ++c) {
set_region(first_rom_bank + c, 0x0000, 0xff00, rom_region);
}
// Apply proper storage to those banks.
auto set_storage = [this](uint32_t address, const uint8_t *read, uint8_t *write) {
// Don't allow the reserved null region to be modified.
assert(region_map[address >> 8]);
// Either set or apply a quick bit of testing as to the logic at play.
auto &region = regions[region_map[address >> 8]];
if(read) read -= address;
if(write) write -= address;
if(!region.read) {
region.read = read;
region.write = write;
} else {
assert(region.read == read);
assert(region.write == write);
}
};
// This is highly redundant, but decouples this step from the above.
for(size_t c = 0; c < 0x800000; c += 0x100) {
if(c < ram.size() - 128*1024) {
set_storage(uint32_t(c), &ram[c], &ram[c]);
}
}
uint8_t *const slow_ram = &ram[ram.size() - 0x20000];
for(size_t c = 0xe00000; c < 0xe20000; c += 0x100) {
set_storage(uint32_t(c), &slow_ram[c - 0xe00000], &slow_ram[c - 0xe00000]);
}
for(uint32_t c = 0; c < uint32_t(rom_bank_count); ++c) {
set_storage((first_rom_bank + c) << 16, &rom[c << 16], nullptr);
}
// Apply initial language/auxiliary state. [TODO: including shadowing register].
set_card_paging();
set_zero_page_paging();
set_main_paging();
}
// MARK: - Memory banking.
void set_language_card_paging() {
}
void set_card_paging() {
}
void set_zero_page_paging() {
set_language_card_paging();
}
void set_main_paging() {
}
private:
Apple::II::AuxiliaryMemorySwitches<MemoryMap> auxiliary_switches_;
Apple::II::LanguageCardSwitches<MemoryMap> language_card_;
public:
// Memory layout here is done via double indirection; the main loop should:
// (i) use the top two bytes of the address to get an index from memory_map_; and
// (ii) use that to index the memory_regions table.
//
// Pointers are eight bytes at the time of writing, so the extra level of indirection
// reduces what would otherwise be a 1.25mb table down to not a great deal more than 64kb.
std::array<uint8_t, 65536> region_map;
struct Region {
uint8_t *write = nullptr;
const uint8_t *read = nullptr;
uint8_t flags = 0;
enum Flag: uint8_t {
IsShadowedE0 = 1 << 0, // i.e. writes should also be written to bank $e0, and costed appropriately.
IsShadowedE1 = 1 << 1, // i.e. writes should also be written to bank $e1, and costed appropriately.
IsShadowed = IsShadowedE0 | IsShadowedE1,
Is1Mhz = 1 << 2, // Both reads and writes should be synchronised with the 1Mhz clock.
IsIO = 1 << 3, // Indicates that this region should be checked for soft switches, registers, etc.
};
};
std::array<Region, 47> regions; // The assert above ensures that this is large enough; there's no
// doctrinal reason for it to be whatever size it is now, just
// adjust as required.
};
#define MemoryMapRegion(map, address) map.regions[map.region_map[address >> 8]]
#define MemoryMapRead(region, address, value) *value = region.read ? region.read[address] : 0xff
#define MemoryMapWrite(map, region, address, value) \
if(region.write) { \
region.write[address] = *value; \
if(region.flags & (MemoryMap::Region::IsShadowed)) { \
const uint32_t shadowed_address = (address & 0xffff) + (uint32_t(0xe1 - (region.flags & MemoryMap::Region::IsShadowedE0)) << 16); \
map.regions[map.region_map[shadowed_address >> 8]].write[shadowed_address] = *value; \
} \
}
}
}
#endif /* MemoryMap_h */