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CLK/ClockReceiver/JustInTime.hpp
Thomas Harte d97a073d1b Adds the necessary routine for all machines to be able to respond to get_scan_status.
They all just as the CRT, as all are currently based on the CRT. Which doesn't currently know the total clock rate it would need to in order properly to scale the answer to the question. Further thought coming.
2020-01-20 21:45:10 -05:00

131 lines
4.0 KiB
C++

//
// JustInTime.hpp
// Clock Signal
//
// Created by Thomas Harte on 28/07/2019.
// Copyright © 2019 Thomas Harte. All rights reserved.
//
#ifndef JustInTime_h
#define JustInTime_h
#include "../Concurrency/AsyncTaskQueue.hpp"
#include "ForceInline.hpp"
/*!
A JustInTimeActor holds (i) an embedded object with a run_for method; and (ii) an amount
of time since run_for was last called.
Time can be added using the += operator. The -> operator can be used to access the
embedded object. All time accumulated will be pushed to object before the pointer is returned.
Machines that accumulate HalfCycle time but supply to a Cycle-counted device may supply a
separate @c TargetTimeScale at template declaration.
*/
template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = HalfCycles, class TargetTimeScale = LocalTimeScale> class JustInTimeActor {
public:
/// Constructs a new JustInTimeActor using the same construction arguments as the included object.
template<typename... Args> JustInTimeActor(Args&&... args) : object_(std::forward<Args>(args)...) {}
/// Adds time to the actor.
forceinline void operator += (const LocalTimeScale &rhs) {
if constexpr (multiplier != 1) {
time_since_update_ += rhs * multiplier;
} else {
time_since_update_ += rhs;
}
is_flushed_ = false;
}
/// Flushes all accumulated time and returns a pointer to the included object.
forceinline T *operator->() {
flush();
return &object_;
}
/// Acts exactly as per the standard ->, but preserves constness.
forceinline const T *operator->() const {
auto non_const_this = const_cast<JustInTimeActor<T, multiplier, divider, LocalTimeScale, TargetTimeScale> *>(this);
non_const_this->flush();
return &object_;
}
/// Returns a pointer to the included object without flushing time.
forceinline T *last_valid() {
return &object_;
}
/// Flushes all accumulated time.
forceinline void flush() {
if(!is_flushed_) {
is_flushed_ = true;
if constexpr (divider == 1) {
object_.run_for(time_since_update_.template flush<TargetTimeScale>());
} else {
const auto duration = time_since_update_.template divide<TargetTimeScale>(LocalTimeScale(divider));
if(duration > TargetTimeScale(0))
object_.run_for(duration);
}
}
}
private:
T object_;
LocalTimeScale time_since_update_;
bool is_flushed_ = true;
};
/*!
A AsyncJustInTimeActor acts like a JustInTimeActor but additionally contains an AsyncTaskQueue.
Any time the amount of accumulated time crosses a threshold provided at construction time,
the object will be updated on the AsyncTaskQueue.
*/
template <class T, class LocalTimeScale = HalfCycles, class TargetTimeScale = LocalTimeScale> class AsyncJustInTimeActor {
public:
/// Constructs a new AsyncJustInTimeActor using the same construction arguments as the included object.
template<typename... Args> AsyncJustInTimeActor(TargetTimeScale threshold, Args&&... args) :
object_(std::forward<Args>(args)...),
threshold_(threshold) {}
/// Adds time to the actor.
inline void operator += (const LocalTimeScale &rhs) {
time_since_update_ += rhs;
if(time_since_update_ >= threshold_) {
time_since_update_ -= threshold_;
task_queue_.enqueue([this] () {
object_.run_for(threshold_);
});
}
is_flushed_ = false;
}
/// Flushes all accumulated time and returns a pointer to the included object.
inline T *operator->() {
flush();
return &object_;
}
/// Returns a pointer to the included object without flushing time.
inline T *last_valid() {
return &object_;
}
/// Flushes all accumulated time.
inline void flush() {
if(!is_flushed_) {
task_queue_.flush();
object_.run_for(time_since_update_.template flush<TargetTimeScale>());
is_flushed_ = true;
}
}
private:
T object_;
LocalTimeScale time_since_update_;
TargetTimeScale threshold_;
bool is_flushed_ = true;
Concurrency::AsyncTaskQueue task_queue_;
};
#endif /* JustInTime_h */