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CLK/Outputs/OpenGL
2019-02-27 21:05:02 -05:00
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Primitives Ensures texture targets are initially clear. 2019-02-25 21:55:14 -05:00
OpenGL.hpp Tidies up marginally. 2019-02-18 21:37:07 -05:00
ScanTarget.cpp Disables upper limit on frame buffer size. 2019-02-26 22:39:07 -05:00
ScanTarget.hpp Reintroduces basic filtering for RGB mode (and introduces it for monochrome composite). 2019-02-26 22:21:49 -05:00
ScanTargetGLSLFragments.cpp Improves filtering slightly, and ensures coefficients are always set when needed. 2019-02-26 22:35:55 -05:00
Screenshot.hpp Unifies the OpenGL screenshot code and corrects it for arbitrary alignment. 2019-02-27 21:05:02 -05:00