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mirror of https://github.com/TomHarte/CLK.git synced 2024-09-16 08:56:51 +00:00
CLK/Outputs/CRT/Internals
2016-05-16 19:55:56 -04:00
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Shaders Introduced a four-cycle delay between playfield fetch and display, curing Yar's Revenge. Also disabled barrel roll scanling colouring again. I really need to make my mind up on that. 2016-05-16 19:55:56 -04:00
CRTConstants.hpp
CRTInputBufferBuilder.cpp
CRTInputBufferBuilder.hpp
CRTOpenGL.cpp Realised why new shaders weren't taking. Very negligibly decreased Atari drawing cost. 2016-05-12 22:22:24 -04:00
CRTOpenGL.hpp
Flywheel.hpp
OpenGL.hpp
TextureTarget.cpp
TextureTarget.hpp