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There's plenty more work to do here, but hopefully it takes the issue immediately off the table.
33 lines
770 B
C++
33 lines
770 B
C++
#ifndef SCANTARGETWIDGET_H
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#define SCANTARGETWIDGET_H
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#include <QOpenGLWidget>
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#include "../../Outputs/OpenGL/ScanTarget.hpp"
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#include "../../ClockReceiver/VSyncPredictor.hpp"
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class ScanTargetWidget : public QOpenGLWidget
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{
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public:
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ScanTargetWidget(QWidget *parent = nullptr);
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~ScanTargetWidget();
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Outputs::Display::OpenGL::ScanTarget *getScanTarget();
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protected:
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void initializeGL() override;
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void resizeGL(int w, int h) override;
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void paintGL() override;
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private:
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// This should be created only once there's an OpenGL context. So it
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// can't be done at creation time.
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std::unique_ptr<Outputs::Display::OpenGL::ScanTarget> scanTarget;
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Time::VSyncPredictor vsync_predictor_;
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private slots:
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void vsync();
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};
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#endif // SCANTARGETWIDGET_H
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