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CLK
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CLK
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Clock Signal
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Thomas Harte
d5bac2f04f
Spotted error was in texture target all along. This now gets as far as showing something a lot like the correct display, but precision is way off. Way off.
2016-04-18 21:32:48 -04:00
..
Assets.xcassets
…
Base.lproj
Spotted error was in texture target all along. This now gets as far as showing something a lot like the correct display, but precision is way off. Way off.
2016-04-18 21:32:48 -04:00
Documents
Switched key that maps to FUNC from command to option. Logic is that command may frequently be used for performing an action which changes the key window, in which case we won't realise if it is released.
2016-04-18 19:20:26 -04:00
Views
Attempted to improve deinterlacing, gave the CRT full control over blend mode, switched back to 2000000Mhz audio.
2016-04-14 22:20:47 -04:00
Wrappers
Switched key that maps to FUNC from command to option. Logic is that command may frequently be used for performing an action which changes the key window, in which case we won't realise if it is released.
2016-04-18 19:20:26 -04:00
AppDelegate.swift
…
Clock Signal.entitlements
…
ClockSignal-Bridging-Header.h
Renamed CSCathodeRayView to CSOpenGLView as it no longer has any CRT-related responsibilities. It just does the GL and manages a serial dispatch queue.
2016-03-05 14:45:09 -05:00
Info.plist
Attempted to introduce a lowpass filter to the graphics output, reverted 6502 optimisations as seemingly not working.
2016-03-21 22:01:25 -04:00