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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-18 01:07:58 +00:00
CLK/Outputs/CRT/Internals
2016-05-08 16:09:39 -04:00
..
Shaders Actually, that should probably be 1/outputTextureSize, as the output range is -1 to +1. 2016-05-08 16:09:39 -04:00
CRTConstants.hpp At last a genuine bug fixed: was nudging the wrong amount in intermediate shaders. 2016-05-08 16:07:36 -04:00
CRTInputBufferBuilder.cpp At last a genuine bug fixed: was nudging the wrong amount in intermediate shaders. 2016-05-08 16:07:36 -04:00
CRTInputBufferBuilder.hpp Things are back pretty much to where they were, but offset is eliminated as an input. 2016-05-07 18:37:18 -04:00
CRTOpenGL.cpp At last a genuine bug fixed: was nudging the wrong amount in intermediate shaders. 2016-05-08 16:07:36 -04:00
CRTOpenGL.hpp At last a genuine bug fixed: was nudging the wrong amount in intermediate shaders. 2016-05-08 16:07:36 -04:00
Flywheel.hpp Reintroduced the CRT delegate and the 2600's automatic region switching. Albeit that the CRT itself doesn't adjust properly to new timings yet. 2016-04-24 18:36:22 -04:00
OpenGL.hpp
TextureTarget.cpp Made attempts (i) to flush buffers before unmapping them; and (ii) to bring texture uploads within the new orthodoxy. 2016-05-03 20:56:47 -04:00
TextureTarget.hpp Fixed those issues breaking GL state, I hope. 2016-05-01 16:17:52 -04:00