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A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
Go to file
2016-04-24 19:16:23 -04:00
Machines Oh, of course, it's that the output vertex array doesn't get initialised unless there's an RGB shader program. Silly oversight. Fixed. And switched back to TV output for correct colours. 2016-04-24 17:56:36 -04:00
OSBindings/Mac Extended window for picking output frequency, attempted to consolidate CRT OpenGL timing uniforms for approprate resetting. 2016-04-24 18:58:31 -04:00
Outputs Ensured that colour space changes take effect. 2016-04-24 19:16:23 -04:00
Processors/6502 This'll probably do for now. 2016-03-24 22:20:00 -04:00
SignalProcessing Fixed run extension, temporarily forced colour amplitude. 2016-04-23 14:16:49 -04:00
Storage/Tape
.gitignore
LICENSE
README.md

CLK

An attempt to unify my various bits of emulation; we'll see.