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CLK/Machines/AppleII/AppleII.cpp
Thomas Harte f22c23cb4c Attempts to bring audio to the Apple II.
By factoring the audio toggle out from the MSX.
2018-04-17 22:28:13 -04:00

211 lines
5.5 KiB
C++

//
// AppleII.cpp
// Clock Signal
//
// Created by Thomas Harte on 14/04/2018.
// Copyright © 2018 Thomas Harte. All rights reserved.
//
#include "AppleII.hpp"
#include "../CRTMachine.hpp"
#include "../KeyboardMachine.hpp"
#include "../Utility/MemoryFuzzer.hpp"
#include "../../Processors/6502/6502.hpp"
#include "../../Components/AudioToggle/AudioToggle.hpp"
#include "../../Outputs/Speaker/Implementation/LowpassSpeaker.hpp"
#include "Video.hpp"
#include <memory>
namespace {
class ConcreteMachine:
public CRTMachine::Machine,
public KeyboardMachine::Machine,
public CPU::MOS6502::BusHandler,
public Inputs::Keyboard,
public AppleII::Machine {
private:
struct VideoBusHandler : public AppleII::Video::BusHandler {
public:
VideoBusHandler(uint8_t *ram) : ram_(ram) {}
uint8_t perform_read(uint16_t address) {
return ram_[address];
}
private:
uint8_t *ram_;
};
CPU::MOS6502::Processor<ConcreteMachine, false> m6502_;
VideoBusHandler video_bus_handler_;
std::unique_ptr<AppleII::Video::Video<VideoBusHandler>> video_;
int cycles_into_current_line_ = 0;
Cycles cycles_since_video_update_;
void update_video() {
video_->run_for(cycles_since_video_update_.flush());
}
void update_audio() {
speaker_.run_for(cycles_since_audio_update_.divide(Cycles(16)));
}
uint8_t ram_[48*1024];
std::vector<uint8_t> rom_;
std::vector<uint8_t> character_rom_;
uint16_t rom_start_address_;
uint8_t keyboard_input_ = 0x00;
Concurrency::DeferringAsyncTaskQueue audio_queue_;
Audio::Toggle audio_toggle_;
Outputs::Speaker::LowpassSpeaker<Audio::Toggle> speaker_;
Cycles cycles_since_audio_update_;
public:
ConcreteMachine():
m6502_(*this),
video_bus_handler_(ram_),
audio_toggle_(audio_queue_),
speaker_(audio_toggle_) {
set_clock_rate(1022727);
speaker_.set_input_rate(7159089.0f / 16.0f);
Memory::Fuzz(ram_, sizeof(ram_));
}
void setup_output(float aspect_ratio) override {
video_.reset(new AppleII::Video::Video<VideoBusHandler>(video_bus_handler_));
video_->set_character_rom(character_rom_);
}
void close_output() override {
video_.reset();
}
Outputs::CRT::CRT *get_crt() override {
return video_->get_crt();
}
Outputs::Speaker::Speaker *get_speaker() override {
return &speaker_;
}
Cycles perform_bus_operation(CPU::MOS6502::BusOperation operation, uint16_t address, uint8_t *value) {
++ cycles_since_video_update_;
cycles_since_audio_update_ += Cycles(7);
switch(address) {
default:
if(isReadOperation(operation)) {
if(address < sizeof(ram_)) {
*value = ram_[address];
} else if(address >= rom_start_address_) {
*value = rom_[address - rom_start_address_];
} else {
switch(address) {
default:
// printf("Unknown access to %04x\n", address);
*value = 0xff;
break;
case 0xc000:
// TODO: read keyboard.
*value = keyboard_input_;
break;
}
}
} else {
if(address < sizeof(ram_)) {
if(address >= 0x400) {
// TODO: be more selective.
update_video();
}
ram_[address] = *value;
}
}
break;
case 0xc050: update_video(); video_->set_graphics_mode(); break;
case 0xc051: update_video(); video_->set_text_mode(); break;
case 0xc052: update_video(); video_->set_mixed_mode(false); break;
case 0xc053: update_video(); video_->set_mixed_mode(true); break;
case 0xc054: update_video(); video_->set_video_page(0); break;
case 0xc055: update_video(); video_->set_video_page(1); break;
case 0xc056: update_video(); video_->set_low_resolution(); break;
case 0xc057: update_video(); video_->set_high_resolution(); break;
case 0xc010:
keyboard_input_ &= 0x7f;
break;
case 0xc030:
update_audio();
audio_toggle_.set_output(!audio_toggle_.get_output());
break;
}
// The Apple II has a slightly weird timing pattern: every 65th CPU cycle is stretched
// by an extra 1/7th. That's because one cycle lasts 3.5 NTSC colour clocks, so after
// 65 cycles a full line of 227.5 colour clocks have passed. But the high-rate binary
// signal approximation that produces colour needs to be in phase, so a stretch of exactly
// 0.5 further colour cycles is added. The video class handles that implicitly, but it
// needs to be accumulated here for the audio.
cycles_into_current_line_ = (cycles_into_current_line_ + 1) % 65;
if(!cycles_into_current_line_) {
++ cycles_since_audio_update_;
}
return Cycles(1);
}
void flush() {
update_video();
update_audio();
audio_queue_.perform();
}
bool set_rom_fetcher(const std::function<std::vector<std::unique_ptr<std::vector<uint8_t>>>(const std::string &machine, const std::vector<std::string> &names)> &roms_with_names) override {
auto roms = roms_with_names(
"AppleII",
{
"apple2o.rom",
"apple2o-character.rom"
});
if(!roms[0] || !roms[1]) return false;
rom_ = std::move(*roms[0]);
rom_start_address_ = static_cast<uint16_t>(0x10000 - rom_.size());
character_rom_ = std::move(*roms[1]);
return true;
}
void run_for(const Cycles cycles) override {
m6502_.run_for(cycles);
}
void set_key_pressed(Key key, char value, bool is_pressed) override {
if(is_pressed) {
keyboard_input_ = static_cast<uint8_t>(value | 0x80);
}
}
Inputs::Keyboard &get_keyboard() override {
return *this;
}
};
}
using namespace AppleII;
Machine *Machine::AppleII() {
return new ConcreteMachine;
}
Machine::~Machine() {}