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A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
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2016-03-10 22:19:54 -05:00
Machines Blank lines are back. 2016-03-10 22:19:54 -05:00
OSBindings/Mac Made an attempt to chop out all the stuff of building up the OpenGL data from the stuff of parsing input. 2016-03-08 22:40:23 -05:00
Outputs Experimented with going back to horizontal sync on leading edge; not sure so (temporarily?) disabled. 2016-03-08 22:54:05 -05:00
Processors/6502 Some minor optimisations and timing tweaks. Nothing of substance. 2016-03-10 19:58:50 -05:00
SignalProcessing
Storage/Tape Made an attempt to fix my 0114 implementation. 2016-02-20 23:13:58 -05:00
.gitignore
LICENSE
README.md

CLK

An attempt to unify my various bits of emulation; we'll see.