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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-07 08:28:57 +00:00
CLK/Machines
Thomas Harte ac8fc9a1a0 Experimenting with pre-encoding luminance and chrominance separation over on the
CPU as otherwise the GPU does them repetitively and more awkwardly (as it's working purely in floats). It means uploading twice as much data though, so I don't
 know. Still only half as much as the RGBA path of a few days ago. Will experiment.

Also slightly adjusted division of responsibility in the fragment shader per the
 desire to have the `sample` function owned externally.
2015-09-03 11:15:23 -04:00
..
Atari2600.cpp Experimenting with pre-encoding luminance and chrominance separation over on the 2015-09-03 11:15:23 -04:00
Atari2600.hpp Added fire and reset inputs. 2015-08-18 20:58:05 -04:00
Atari2600Inputs.h Wired up joystick directions, at least, and fire button presses get as far as the C++. But there's some latching to figure out before they'll work. 2015-08-18 20:33:24 -04:00