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CLK
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CLK
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CRT
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Thomas Harte
bb09a5f58c
The attribute locations don't really need to be stored. They can be transient.
2016-03-07 21:42:21 -05:00
..
CRT.cpp
Fixed sync response in composite scan output generation and stored texture coordinates.
2016-03-05 21:52:22 -05:00
CRT.hpp
The attribute locations don't really need to be stored. They can be transient.
2016-03-07 21:42:21 -05:00
CRTBuilders.cpp
Switched to triangle strips, to eliminate the need for any temporary storage for the composite output path.
2016-03-05 20:47:11 -05:00
CRTOpenGL.cpp
The attribute locations don't really need to be stored. They can be transient.
2016-03-07 21:42:21 -05:00
CRTOpenGL.hpp
Started edging towards completing the CPU side of accumulating enough data for composite decoding.
2016-03-05 17:55:18 -05:00
Flywheel.hpp
With the provision of an extra hint to the CRT and, finally, the realisation about why my scans weren't exactly joining up, improved output precision.
2016-02-27 22:39:01 -05:00
OpenGL.hpp
…
Shader.cpp
…
Shader.hpp
…
TextureTarget.cpp
Switching momentarily back to monitor mode, resolved why I was suddenly getting no output upon creating some texture targets.
2016-03-07 18:55:15 -05:00
TextureTarget.hpp
Switching momentarily back to monitor mode, resolved why I was suddenly getting no output upon creating some texture targets.
2016-03-07 18:55:15 -05:00