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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-19 08:31:11 +00:00
CLK/Outputs/OpenGL
Thomas Harte bee0d09877 Splits display update and draw functions.
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
..
Primitives Ensures texture targets are initially clear. 2019-02-25 21:55:14 -05:00
OpenGL.hpp
ScanTarget.cpp Splits display update and draw functions. 2019-03-02 19:33:28 -05:00
ScanTarget.hpp Splits display update and draw functions. 2019-03-02 19:33:28 -05:00
ScanTargetGLSLFragments.cpp Improves filtering slightly, and ensures coefficients are always set when needed. 2019-02-26 22:35:55 -05:00
Screenshot.hpp Unifies the OpenGL screenshot code and corrects it for arbitrary alignment. 2019-02-27 21:05:02 -05:00