mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-19 23:32:28 +00:00
b76a5870b3
... which should mean it occurs within 1/600th of a second of announced retrace, which I assume always will be less than the retrace period. So: does the frame buffer update during retrace. This should completely eliminate tearing for machines that can be synced to the native output rate.
118 lines
4.4 KiB
XML
118 lines
4.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<Scheme
|
|
LastUpgradeVersion = "1130"
|
|
version = "1.3">
|
|
<BuildAction
|
|
parallelizeBuildables = "YES"
|
|
buildImplicitDependencies = "YES">
|
|
<BuildActionEntries>
|
|
<BuildActionEntry
|
|
buildForTesting = "YES"
|
|
buildForRunning = "YES"
|
|
buildForProfiling = "YES"
|
|
buildForArchiving = "YES"
|
|
buildForAnalyzing = "YES">
|
|
<BuildableReference
|
|
BuildableIdentifier = "primary"
|
|
BlueprintIdentifier = "4BB73E9D1B587A5100552FC2"
|
|
BuildableName = "Clock Signal.app"
|
|
BlueprintName = "Clock Signal"
|
|
ReferencedContainer = "container:Clock Signal.xcodeproj">
|
|
</BuildableReference>
|
|
</BuildActionEntry>
|
|
</BuildActionEntries>
|
|
</BuildAction>
|
|
<TestAction
|
|
buildConfiguration = "Debug"
|
|
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
|
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
|
shouldUseLaunchSchemeArgsEnv = "YES"
|
|
disableMainThreadChecker = "YES"
|
|
codeCoverageEnabled = "YES">
|
|
<MacroExpansion>
|
|
<BuildableReference
|
|
BuildableIdentifier = "primary"
|
|
BlueprintIdentifier = "4BB73E9D1B587A5100552FC2"
|
|
BuildableName = "Clock Signal.app"
|
|
BlueprintName = "Clock Signal"
|
|
ReferencedContainer = "container:Clock Signal.xcodeproj">
|
|
</BuildableReference>
|
|
</MacroExpansion>
|
|
<Testables>
|
|
<TestableReference
|
|
skipped = "NO">
|
|
<BuildableReference
|
|
BuildableIdentifier = "primary"
|
|
BlueprintIdentifier = "4BB73EB11B587A5100552FC2"
|
|
BuildableName = "Clock SignalTests.xctest"
|
|
BlueprintName = "Clock SignalTests"
|
|
ReferencedContainer = "container:Clock Signal.xcodeproj">
|
|
</BuildableReference>
|
|
<SkippedTests>
|
|
<Test
|
|
Identifier = "ZexallTests">
|
|
</Test>
|
|
</SkippedTests>
|
|
</TestableReference>
|
|
<TestableReference
|
|
skipped = "YES">
|
|
<BuildableReference
|
|
BuildableIdentifier = "primary"
|
|
BlueprintIdentifier = "4BB73EBC1B587A5100552FC2"
|
|
BuildableName = "Clock SignalUITests.xctest"
|
|
BlueprintName = "Clock SignalUITests"
|
|
ReferencedContainer = "container:Clock Signal.xcodeproj">
|
|
</BuildableReference>
|
|
</TestableReference>
|
|
</Testables>
|
|
</TestAction>
|
|
<LaunchAction
|
|
buildConfiguration = "Release"
|
|
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
|
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
|
enableASanStackUseAfterReturn = "YES"
|
|
disableMainThreadChecker = "YES"
|
|
launchStyle = "0"
|
|
useCustomWorkingDirectory = "NO"
|
|
ignoresPersistentStateOnLaunch = "NO"
|
|
debugDocumentVersioning = "YES"
|
|
migratedStopOnEveryIssue = "YES"
|
|
debugServiceExtension = "internal"
|
|
allowLocationSimulation = "NO">
|
|
<BuildableProductRunnable
|
|
runnableDebuggingMode = "0">
|
|
<BuildableReference
|
|
BuildableIdentifier = "primary"
|
|
BlueprintIdentifier = "4BB73E9D1B587A5100552FC2"
|
|
BuildableName = "Clock Signal.app"
|
|
BlueprintName = "Clock Signal"
|
|
ReferencedContainer = "container:Clock Signal.xcodeproj">
|
|
</BuildableReference>
|
|
</BuildableProductRunnable>
|
|
</LaunchAction>
|
|
<ProfileAction
|
|
buildConfiguration = "Release"
|
|
shouldUseLaunchSchemeArgsEnv = "YES"
|
|
savedToolIdentifier = ""
|
|
useCustomWorkingDirectory = "NO"
|
|
debugDocumentVersioning = "YES">
|
|
<BuildableProductRunnable
|
|
runnableDebuggingMode = "0">
|
|
<BuildableReference
|
|
BuildableIdentifier = "primary"
|
|
BlueprintIdentifier = "4BB73E9D1B587A5100552FC2"
|
|
BuildableName = "Clock Signal.app"
|
|
BlueprintName = "Clock Signal"
|
|
ReferencedContainer = "container:Clock Signal.xcodeproj">
|
|
</BuildableReference>
|
|
</BuildableProductRunnable>
|
|
</ProfileAction>
|
|
<AnalyzeAction
|
|
buildConfiguration = "Debug">
|
|
</AnalyzeAction>
|
|
<ArchiveAction
|
|
buildConfiguration = "Release"
|
|
revealArchiveInOrganizer = "YES">
|
|
</ArchiveAction>
|
|
</Scheme>
|