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CLK
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Thomas Harte
c87994336c
Switches the Shader class to using LOG.
2019-01-25 22:45:47 -05:00
..
Primitives
Switches the Shader class to using LOG.
2019-01-25 22:45:47 -05:00
OpenGL.hpp
Simplifies semantics a little and starts accepting a single buffer of pixel data.
2018-11-06 22:23:38 -05:00
ScanTarget.cpp
Adds missing includes and gets more explicit about exceptions.
2019-01-25 20:19:50 -05:00
ScanTarget.hpp
Adds missing includes and gets more explicit about exceptions.
2019-01-25 20:19:50 -05:00
ScanTargetGLSLFragments.cpp
Offers a less error-prone route to attribute binding.
2019-01-25 21:56:55 -05:00