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CLK
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Clock Signal
History
Thomas Harte
ca6b54536e
Added fire and reset inputs.
2015-08-18 20:58:05 -04:00
..
Assets.xcassets
/AppIcon.appiconset
Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper.
2015-07-16 20:27:31 -04:00
Base.lproj
Reshuffled to make the OpenGL view explicitly a conduit for CRT-style output, and to give it responsibility for frame drawing. Which is still an awkward thread hop for the time being, but I've yet to read up on the advocated approach to multithreading with an NSOpenGLView; it looked like special provisions were available.
2015-07-26 15:13:46 -04:00
AppDelegate.swift
Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper.
2015-07-16 20:27:31 -04:00
Atari2600Document.swift
Added fire and reset inputs.
2015-08-18 20:58:05 -04:00
Clock Signal.entitlements
Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper.
2015-07-16 20:27:31 -04:00
ClockSignal-Bridging-Header.h
Started working out some of my retain cycles and general failures to release. Switched .mm filename so that Xcode will stop getting confused when I try to switch between implementation and interface files.
2015-07-27 21:15:10 -04:00
CSAtari2600.h
Added fire and reset inputs.
2015-08-18 20:58:05 -04:00
CSAtari2600.mm
Added fire and reset inputs.
2015-08-18 20:58:05 -04:00
CSCathodeRayView.h
Wired up joystick directions, at least, and fire button presses get as far as the C++. But there's some latching to figure out before they'll work.
2015-08-18 20:33:24 -04:00
CSCathodeRayView.m
Wired up joystick directions, at least, and fire button presses get as far as the C++. But there's some latching to figure out before they'll work.
2015-08-18 20:33:24 -04:00
Info.plist
Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper.
2015-07-16 20:27:31 -04:00