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CLK
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d0a93409e603acb5fcf2cead7e47aafa391d948b
CLK
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Outputs
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CRT
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Thomas Harte
d0a93409e6
Made an attempt to simplify in-shader phase calculation, now that output position is a direct multiple of phase.
2017-01-11 08:18:00 -05:00
..
IntermediateShader.cpp
Made an attempt to simplify in-shader phase calculation, now that output position is a direct multiple of phase.
2017-01-11 08:18:00 -05:00
IntermediateShader.hpp
Eliminated phaseCyclesPerTick as implied.
2017-01-08 16:48:02 -05:00
OutputShader.cpp
Made further efforts to support throughput via memory barrier.
2017-01-08 14:47:16 -05:00
OutputShader.hpp
Made further efforts to support throughput via memory barrier.
2017-01-08 14:47:16 -05:00
Shader.cpp
Added the option for both intermediate and output shaders to use only a portion of the input/output texture; made an attempt to pick an appropriate proportion in order to align signal sampling with the colour subcarrier.
2017-01-03 22:16:52 -05:00
Shader.hpp
Switched to suffix underscores.
2016-11-21 11:57:45 +08:00