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CLK/Outputs/CRT/Internals/CRTInputBufferBuilder.hpp

63 lines
1.3 KiB
C++

//
// CRTInputBufferBuilder.hpp
// Clock Signal
//
// Created by Thomas Harte on 08/03/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#ifndef CRTInputBufferBuilder_hpp
#define CRTInputBufferBuilder_hpp
#include <stdint.h>
#include <stdarg.h>
#include <stddef.h>
#include "CRTConstants.hpp"
#include "OpenGL.hpp"
#include <memory>
namespace Outputs {
namespace CRT {
struct CRTInputBufferBuilder {
CRTInputBufferBuilder(size_t bytes_per_pixel);
void allocate_write_area(size_t required_length);
void reduce_previous_allocation_to(size_t actual_length);
uint16_t get_and_finalise_current_line();
uint8_t *get_image_pointer();
uint8_t *get_write_target();
uint16_t get_last_write_x_position();
uint16_t get_last_write_y_position();
size_t get_bytes_per_pixel();
bool is_full();
private:
// where pixel data will be put to the next time a write is requested
uint16_t _next_write_x_position, _next_write_y_position;
// the most recent position returned for pixel data writing
uint16_t _write_x_position, _write_y_position;
// details of the most recent allocation
size_t _write_target_pointer;
size_t _last_allocation_amount;
// the buffer size
size_t _bytes_per_pixel;
// the buffer
std::unique_ptr<uint8_t> _image;
};
}
}
#endif /* CRTInputBufferBuilder_hpp */