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CLK/Outputs/ScanTargets/BufferingScanTarget.hpp
2024-02-17 15:42:31 -05:00

275 lines
9.9 KiB
C++

//
// BufferingScanTarget.hpp
// Clock Signal
//
// Created by Thomas Harte on 22/07/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#pragma once
#include "../ScanTarget.hpp"
#include "../DisplayMetrics.hpp"
#include <array>
#include <atomic>
#include <functional>
#include <mutex>
#include <vector>
namespace Outputs::Display {
/*!
Provides basic thread-safe (hopefully) circular queues for any scan target that:
* will store incoming Scans into a linear circular buffer and pack regions of
incoming pixel data into a 2048x2048 2d texture;
* will compose whole lines of content by partioning the Scans based on sync
placement and then pasting together their content;
* will process those lines as necessary to map from input format to whatever
suits the display; and
* will then output the lines.
This buffer rejects new data when full.
*/
class BufferingScanTarget: public Outputs::Display::ScanTarget {
public:
/*! @returns The DisplayMetrics object that this ScanTarget has been providing with announcements and draw overages. */
const Metrics &display_metrics();
static constexpr int WriteAreaWidth = 2048;
static constexpr int WriteAreaHeight = 2048;
BufferingScanTarget();
// This is included because it's assumed that scan targets will want to expose one.
// It is the subclass's responsibility to post timings.
Metrics display_metrics_;
/// Extends the definition of a Scan to include two extra fields,
/// completing this scan's source data and destination locations.
struct Scan {
Outputs::Display::ScanTarget::Scan scan;
/// Stores the y coordinate for this scan's data within the write area texture.
/// Use this plus the scan's endpoints' data_offsets to locate this data in 2d.
/// Note that the data_offsets will have been adjusted to be relative to the line
/// they fall within, not the data allocation.
uint16_t data_y;
/// Stores the y coordinate assigned to this scan within the intermediate buffers.
/// Use this plus this scan's endpoints' x locations to determine where to composite
/// this data for intermediate processing.
uint16_t line;
};
/// Defines the boundaries of a complete line of video — a 2d start and end location,
/// composite phase and amplitude (if relevant), the source line in the intermediate buffer
/// plus the start and end offsets of the area that is visible from the intermediate buffer.
struct Line {
struct EndPoint {
uint16_t x, y;
int16_t composite_angle;
uint16_t cycles_since_end_of_horizontal_retrace;
} end_points[2];
uint8_t composite_amplitude;
uint16_t line;
};
/// Provides additional metadata about lines; this is separate because it's unlikely to be of
/// interest to the GPU, unlike the fields in Line.
struct LineMetadata {
/// @c true if this line was the first drawn after vertical sync; @c false otherwise.
bool is_first_in_frame;
/// @c true if this line is the first in the frame and if every single piece of output
/// from the previous frame was recorded; @c false otherwise. Data can be dropped
/// from a frame if performance problems mean that the emulated machine is running
/// more quickly than complete frames can be generated.
bool previous_frame_was_complete;
/// The index of the first scan that will appear on this line.
size_t first_scan;
};
/// Sets the area of memory to use as a scan buffer.
void set_scan_buffer(Scan *buffer, size_t size);
/// Sets the area of memory to use as line and line metadata buffers.
void set_line_buffer(Line *line_buffer, LineMetadata *metadata_buffer, size_t size);
/// Sets a new base address for the texture.
/// When called this will flush all existing data and load up the
/// new data size.
void set_write_area(uint8_t *base);
/// @returns The number of bytes per input sample, as per the latest modals.
size_t write_area_data_size() const;
/// Defines a segment of data now ready for output, consisting of start and endpoints for:
///
/// (i) the region of the write area that has been modified; if the caller is using shared memory
/// for the write area then it can ignore this information;
///
/// (ii) the number of scans that have been completed; and
///
/// (iii) the number of lines that have been completed.
///
/// New write areas and scans are exposed only upon completion of the corresponding lines.
/// The values indicated by the start point are the first that should be drawn. Those indicated
/// by the end point are one after the final that should be drawn.
///
/// So e.g. start.scan = 23, end.scan = 24 means draw a single scan, index 23.
struct OutputArea {
struct Endpoint {
int write_area_x, write_area_y;
size_t scan;
size_t line;
};
Endpoint start, end;
#ifndef NDEBUG
size_t counter;
#endif
};
/// Gets the current range of content that has been posted but not yet returned by
/// a previous call to get_output_area().
///
/// Does not require the caller to be within a @c perform block.
OutputArea get_output_area();
/// Announces that the output area has now completed output, freeing up its memory for
/// further modification.
///
/// It is the caller's responsibility to ensure that the areas passed to complete_output_area
/// are those from get_output_area and are marked as completed in the same order that
/// they were originally provided.
///
/// Does not require the caller to be within a @c perform block.
void complete_output_area(const OutputArea &);
/// Performs @c action ensuring that no other @c perform actions, or any
/// change to modals, occurs simultaneously.
void perform(const std::function<void(void)> &action);
/// @returns new Modals if any have been set since the last call to get_new_modals().
/// The caller must be within a @c perform block.
const Modals *new_modals();
/// @returns the current @c Modals.
const Modals &modals() const;
/// @returns @c true if new modals are available; @c false otherwise.
///
/// Safe to call from any thread.
bool has_new_modals() const;
private:
// ScanTarget overrides.
void set_modals(Modals) final;
Outputs::Display::ScanTarget::Scan *begin_scan() final;
void end_scan() final;
uint8_t *begin_data(size_t required_length, size_t required_alignment) final;
void end_data(size_t actual_length) final;
void announce(Event event, bool is_visible, const Outputs::Display::ScanTarget::Scan::EndPoint &location, uint8_t colour_burst_amplitude) final;
void will_change_owner() final;
// Uses a texture to vend write areas.
uint8_t *write_area_ = nullptr;
size_t data_type_size_ = 0;
// Tracks changes in raster visibility in order to populate
// Lines and LineMetadatas.
bool output_is_visible_ = false;
// Track allocation failures.
bool data_is_allocated_ = false;
bool allocation_has_failed_ = false;
// Ephemeral information for the begin/end functions.
Scan *vended_scan_ = nullptr;
int vended_write_area_pointer_ = 0;
// Ephemeral state that helps in line composition.
int provided_scans_ = 0;
bool is_first_in_frame_ = true;
bool frame_is_complete_ = true;
bool previous_frame_was_complete_ = true;
// By convention everything in the PointerSet points to the next instance
// of whatever it is that will be used. So a client should start with whatever
// is pointed to by the read pointers and carry until it gets to a value that
// is equal to whatever is in the submit pointers.
struct PointerSet {
// This constructor is here to appease GCC's interpretation of
// an ambiguity in the C++ standard; cf. https://stackoverflow.com/questions/17430377
PointerSet() noexcept = default;
// Squeezing this struct into 64 bits makes the std::atomics more likely
// to be lock free; they are under LLVM x86-64.
// Points to the vended area in the write area texture.
// The vended area is always preceded by a guard pixel, so a
// sensible default construction is write_area = 1.
int32_t write_area = 1;
// Points into the scan buffer.
uint16_t scan = 0;
// Points into the line buffer.
uint16_t line = 0;
};
/// A pointer to the final thing currently cleared for submission.
std::atomic<PointerSet> submit_pointers_;
/// A pointer to the first thing not yet submitted for display; this is
/// atomic since it also acts as the buffer into which the write_pointers_
/// may run and is therefore used by both producer and consumer.
std::atomic<PointerSet> read_pointers_;
std::atomic<PointerSet> read_ahead_pointers_;
/// This is used as a spinlock to guard `perform` calls.
std::atomic_flag is_updating_;
/// A mutex for gettng access to anything the producer modifies — i.e. the write_pointers_,
/// data_type_size_ and write_area_texture_, and all other state to do with capturing
/// data, scans and lines.
///
/// This is almost never contended. The main collision is a user-prompted change of modals while the
/// emulation thread is running.
std::mutex producer_mutex_;
/// A pointer to the next thing that should be provided to the caller for data.
PointerSet write_pointers_;
// The owner-supplied scan buffer and size.
Scan *scan_buffer_ = nullptr;
size_t scan_buffer_size_ = 0;
// The owner-supplied line buffer and size.
Line *line_buffer_ = nullptr;
LineMetadata *line_metadata_buffer_ = nullptr;
size_t line_buffer_size_ = 0;
// Current modals and whether they've yet been returned
// from a call to @c get_new_modals.
Modals modals_;
std::atomic<bool> modals_are_dirty_ = false;
// Provides a per-data size implementation of end_data; a previous
// implementation used blind memcpy and that turned into something
// of a profiling hot spot.
template <typename DataUnit> void end_data(size_t actual_length);
#ifndef NDEBUG
// Debug features; these amount to API validation.
bool scan_is_ongoing_ = false;
size_t output_area_counter_ = 0;
size_t output_area_next_returned_ = 0;
#endif
};
}