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192 lines
5.7 KiB
C++
192 lines
5.7 KiB
C++
//
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// LinearFilter.c
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// Clock Signal
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//
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// Created by Thomas Harte on 01/10/2011.
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// Copyright 2011 Thomas Harte. All rights reserved.
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//
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#include "FIRFilter.hpp"
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#include <cmath>
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#include <numeric>
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#ifndef M_PI
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static constexpr float M_PI = 3.1415926f;
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// TODO: use std::numbers::pi_v when switching to C++20.
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#endif
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using namespace SignalProcessing;
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/*
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A Kaiser-Bessel filter is a real time window filter. It looks at the last n samples
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of an incoming data source and computes a filtered value, which is the value you'd
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get after applying the specified filter, at the centre of the sampling window.
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Hence, if you request a 37 tap filter then filtering introduces a latency of 18
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samples. Suppose you're receiving input at 44,100Hz and using 4097 taps, then you'll
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introduce a latency of 2048 samples, which is about 46ms.
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There's a correlation between the number of taps and the quality of the filtering.
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More samples = better filtering, at the cost of greater latency. Internally, applying
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the filter involves calculating a weighted sum of previous values, so increasing the
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number of taps is quite cheap in processing terms.
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Original source for this filter:
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"DIGITAL SIGNAL PROCESSING, II", IEEE Press, pages 123-126.
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*/
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namespace {
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/*! Evaluates the 0th order Bessel function at @c a. */
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constexpr float ino(float a) {
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float d = 0.0f;
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float ds = 1.0f;
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float s = 1.0f;
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do {
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d += 2.0f;
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ds *= (a * a) / (d * d);
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s += ds;
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} while(ds > s*1e-6f);
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return s;
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}
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std::vector<short> coefficients_for_idealised_filter_response(
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const std::vector<float> &A,
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const float attenuation,
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const std::size_t number_of_taps
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) {
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/* Calculate alpha, the Kaiser-Bessel window shape factor */
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const float a = [&] {
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if(attenuation < 21.0f) {
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return 0.0f;
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} else if(attenuation > 50.0f) {
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return 0.1102f * (attenuation - 8.7f);
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} else {
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return 0.5842f * powf(attenuation - 21.0f, 0.4f) + 0.7886f * (attenuation - 21.0f);
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}
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} ();
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std::vector<float> filter_coefficients_float(number_of_taps);
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/* Work out the right hand side of the filter coefficients. */
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const float I0 = ino(a);
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const std::size_t Np = (number_of_taps - 1) / 2;
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const float Np_squared = float(Np * Np);
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for(std::size_t i = 0; i <= Np; ++i) {
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filter_coefficients_float[Np + i] =
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A[i] *
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ino(a * sqrtf(1.0f - (float(i * i) / Np_squared) )) /
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I0;
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}
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/* Coefficients are symmetrical, so copy from right hand side to left. */
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for(std::size_t i = 0; i < Np; ++i) {
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filter_coefficients_float[i] = filter_coefficients_float[number_of_taps - 1 - i];
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}
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/* Scale back up to retain 100% of input volume. */
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const float coefficientTotal =
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std::accumulate(filter_coefficients_float.begin(), filter_coefficients_float.end(), 0.0f);
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/* Hence produce integer versions. */
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const float coefficientMultiplier = 1.0f / coefficientTotal;
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std::vector<short> filter_coefficients;
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filter_coefficients.reserve(number_of_taps);
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for(std::size_t i = 0; i < number_of_taps; ++i) {
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filter_coefficients.push_back(short(filter_coefficients_float[i] * FixedMultiplier * coefficientMultiplier));
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}
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return filter_coefficients;
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}
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}
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std::vector<float> FIRFilter::get_coefficients() const {
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std::vector<float> coefficients;
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coefficients.reserve(filter_coefficients_.size());
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for(const auto short_coefficient: filter_coefficients_) {
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coefficients.push_back(float(short_coefficient) / FixedMultiplier);
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}
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return coefficients;
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}
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FIRFilter::FIRFilter(
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std::size_t number_of_taps,
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const float input_sample_rate,
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const float low_frequency,
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float high_frequency,
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float attenuation
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) {
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// Ensure an odd number of taps greater than or equal to 3, with a minimum attenuation of 21.
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number_of_taps = std::max<size_t>(3, number_of_taps) | 1;
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attenuation = std::max(attenuation, 21.0f);
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/* calculate idealised filter response */
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const std::size_t Np = (number_of_taps - 1) / 2;
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const float two_over_sample_rate = 2.0f / input_sample_rate;
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// Clamp the high cutoff frequency.
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high_frequency = std::min(high_frequency, input_sample_rate * 0.5f);
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std::vector<float> A(Np+1);
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A[0] = 2.0f * (high_frequency - low_frequency) / input_sample_rate;
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for(unsigned int i = 1; i <= Np; ++i) {
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const float i_pi = float(i) * float(M_PI);
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A[i] =
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(
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sinf(two_over_sample_rate * i_pi * high_frequency) -
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sinf(two_over_sample_rate * i_pi * low_frequency)
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) / i_pi;
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}
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filter_coefficients_ = coefficients_for_idealised_filter_response(A, attenuation, number_of_taps);
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}
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FIRFilter::FIRFilter(const std::vector<float> &coefficients) {
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filter_coefficients_.reserve(coefficients.size());
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for(const auto coefficient: coefficients) {
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filter_coefficients_.push_back(short(coefficient * FixedMultiplier));
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}
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}
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FIRFilter FIRFilter::operator+(const FIRFilter &rhs) const {
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const auto coefficients = get_coefficients();
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const auto rhs_coefficients = rhs.get_coefficients();
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std::vector<float> sum;
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sum.reserve(coefficients.size());
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for(std::size_t i = 0; i < coefficients.size(); ++i) {
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sum.push_back((coefficients[i] + rhs_coefficients[i]) / 2.0f);
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}
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return FIRFilter(sum);
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}
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FIRFilter FIRFilter::operator-() const {
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const auto coefficients = get_coefficients();
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std::vector<float> negative_coefficients;
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negative_coefficients.reserve(coefficients.size());
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for(const auto coefficient: coefficients) {
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negative_coefficients.push_back(1.0f - coefficient);
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}
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return FIRFilter(negative_coefficients);
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}
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FIRFilter FIRFilter::operator*(const FIRFilter &rhs) const {
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const std::vector<float> coefficients = get_coefficients();
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const std::vector<float> rhs_coefficients = rhs.get_coefficients();
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std::vector<float> sum;
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sum.reserve(coefficients.size());
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for(std::size_t i = 0; i < coefficients.size(); ++i) {
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sum.push_back(coefficients[i] * rhs_coefficients[i]);
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}
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return FIRFilter(sum);
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}
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