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			87 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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//  MultiJoystickMachine.cpp
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//  Clock Signal
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//
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//  Created by Thomas Harte on 09/02/2018.
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//  Copyright 2018 Thomas Harte. All rights reserved.
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//
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#include "MultiJoystickMachine.hpp"
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#include <algorithm>
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using namespace Analyser::Dynamic;
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namespace {
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class MultiJoystick: public Inputs::Joystick {
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	public:
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		MultiJoystick(std::vector<MachineTypes::JoystickMachine *> &machines, std::size_t index) {
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			for(const auto &machine: machines) {
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				const auto &joysticks = machine->get_joysticks();
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				if(joysticks.size() >= index) {
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					joysticks_.push_back(joysticks[index].get());
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				}
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			}
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		}
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		const std::vector<Input> &get_inputs() final {
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			if(inputs.empty()) {
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				for(const auto &joystick: joysticks_) {
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					std::vector<Input> joystick_inputs = joystick->get_inputs();
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					for(const auto &input: joystick_inputs) {
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						if(std::find(inputs.begin(), inputs.end(), input) != inputs.end()) {
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							inputs.push_back(input);
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						}
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					}
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				}
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			}
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			return inputs;
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		}
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		void set_input(const Input &digital_input, bool is_active) final {
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			for(const auto &joystick: joysticks_) {
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				joystick->set_input(digital_input, is_active);
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			}
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		}
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		void set_input(const Input &digital_input, float value) final {
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			for(const auto &joystick: joysticks_) {
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				joystick->set_input(digital_input, value);
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			}
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		}
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		void reset_all_inputs() final {
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			for(const auto &joystick: joysticks_) {
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				joystick->reset_all_inputs();
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			}
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		}
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	private:
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		std::vector<Input> inputs;
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		std::vector<Inputs::Joystick *> joysticks_;
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};
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}
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MultiJoystickMachine::MultiJoystickMachine(const std::vector<std::unique_ptr<::Machine::DynamicMachine>> &machines) {
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	std::size_t total_joysticks = 0;
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	std::vector<MachineTypes::JoystickMachine *> joystick_machines;
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	for(const auto &machine: machines) {
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		auto joystick_machine = machine->joystick_machine();
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		if(joystick_machine) {
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			joystick_machines.push_back(joystick_machine);
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			total_joysticks = std::max(total_joysticks, joystick_machine->get_joysticks().size());
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		}
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	}
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	for(std::size_t index = 0; index < total_joysticks; ++index) {
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		joysticks_.emplace_back(new MultiJoystick(joystick_machines, index));
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	}
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}
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const std::vector<std::unique_ptr<Inputs::Joystick>> &MultiJoystickMachine::get_joysticks() {
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	return joysticks_;
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}
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