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CLK/Machines/ZX8081/Keyboard.hpp
Thomas Harte 9e0907ee76 Completes clean-up of post-formalisation per-machine keyboard code.
At least for now. Standardising on how column + row is encoded might be helpful.
2017-10-21 10:52:35 -04:00

44 lines
1.6 KiB
C++

//
// Keyboard.hpp
// Clock Signal
//
// Created by Thomas Harte on 10/10/2017.
// Copyright © 2017 Thomas Harte. All rights reserved.
//
#ifndef Machines_ZX8081_Keyboard_hpp
#define Machines_ZX8081_Keyboard_hpp
#include "../KeyboardMachine.hpp"
#include "../Utility/Typer.hpp"
namespace ZX8081 {
enum Key: uint16_t {
KeyShift = 0x0000 | 0x01, KeyZ = 0x0000 | 0x02, KeyX = 0x0000 | 0x04, KeyC = 0x0000 | 0x08, KeyV = 0x0000 | 0x10,
KeyA = 0x0100 | 0x01, KeyS = 0x0100 | 0x02, KeyD = 0x0100 | 0x04, KeyF = 0x0100 | 0x08, KeyG = 0x0100 | 0x10,
KeyQ = 0x0200 | 0x01, KeyW = 0x0200 | 0x02, KeyE = 0x0200 | 0x04, KeyR = 0x0200 | 0x08, KeyT = 0x0200 | 0x10,
Key1 = 0x0300 | 0x01, Key2 = 0x0300 | 0x02, Key3 = 0x0300 | 0x04, Key4 = 0x0300 | 0x08, Key5 = 0x0300 | 0x10,
Key0 = 0x0400 | 0x01, Key9 = 0x0400 | 0x02, Key8 = 0x0400 | 0x04, Key7 = 0x0400 | 0x08, Key6 = 0x0400 | 0x10,
KeyP = 0x0500 | 0x01, KeyO = 0x0500 | 0x02, KeyI = 0x0500 | 0x04, KeyU = 0x0500 | 0x08, KeyY = 0x0500 | 0x10,
KeyEnter = 0x0600 | 0x01, KeyL = 0x0600 | 0x02, KeyK = 0x0600 | 0x04, KeyJ = 0x0600 | 0x08, KeyH = 0x0600 | 0x10,
KeySpace = 0x0700 | 0x01, KeyDot = 0x0700 | 0x02, KeyM = 0x0700 | 0x04, KeyN = 0x0700 | 0x08, KeyB = 0x0700 | 0x10,
};
struct KeyboardMapper: public KeyboardMachine::Machine::KeyboardMapper {
uint16_t mapped_key_for_key(Inputs::Keyboard::Key key);
};
class CharacterMapper: public ::Utility::CharacterMapper {
public:
CharacterMapper(bool is_zx81);
uint16_t *sequence_for_character(char character);
private:
bool is_zx81_;
};
};
#endif /* KeyboardMapper_hpp */