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188 lines
5.1 KiB
C++
188 lines
5.1 KiB
C++
//
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// Sound.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 04/11/2020.
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// Copyright © 2020 Thomas Harte. All rights reserved.
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//
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#include "Sound.hpp"
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#include <cstdio>
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// TODO: is it safe not to check for back-pressure in pending_stores_?
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using namespace Apple::IIgs::Sound;
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GLU::GLU(Concurrency::DeferringAsyncTaskQueue &audio_queue) : audio_queue_(audio_queue) {}
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void GLU::set_data(uint8_t data) {
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if(local_.control & 0x40) {
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// RAM access.
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local_.ram_[address_] = data;
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MemoryWrite write;
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write.enabled = true;
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write.address = address_;
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write.value = data;
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write.time = pending_store_write_time_;
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pending_stores_[pending_store_write_].store(write, std::memory_order::memory_order_release);
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pending_store_write_ = (pending_store_write_ + 1) % (StoreBufferSize - 1);
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} else {
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// Register access.
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const auto address = address_; // To make sure I don't inadvertently 'capture' address_.
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local_.set_register(address, data);
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audio_queue_.defer([this, address, data] () {
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remote_.set_register(address, data);
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});
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}
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if(local_.control & 0x20) {
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++address_;
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}
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}
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void GLU::EnsoniqState::set_register(uint16_t address, uint8_t value) {
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switch(address & 0xe0) {
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case 0x00:
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oscillators[address & 0x1f].velocity = uint16_t((oscillators[address & 0x1f].velocity & 0xff00) | (value << 0));
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break;
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case 0x20:
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oscillators[address & 0x1f].velocity = uint16_t((oscillators[address & 0x1f].velocity & 0x00ff) | (value << 8));
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break;
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case 0x40:
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oscillators[address & 0x1f].volume = value;
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break;
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case 0x60:
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/* Does setting the last sample make any sense? */
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break;
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case 0x80:
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oscillators[address & 0x1f].address = value;
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break;
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case 0xa0:
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oscillators[address & 0x1f].control = value;
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break;
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case 0xc0:
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oscillators[address & 0x1f].table_size = value;
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break;
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default:
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switch(address & 0xff) {
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case 0xe0:
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/* Does setting the interrupt register really make any sense? */
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interrupt_state = value;
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break;
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case 0xe1:
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oscillator_count = (value >> 1) ? (value >> 1) : 1;
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break;
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case 0xe2:
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/* Writing to the analogue to digital input definitely makes no sense. */
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break;
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}
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break;
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}
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}
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uint8_t GLU::get_data() {
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// TODO: all of this. From local_, with just-in-time generation of the data sample and AD values.
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return 0;
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}
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// MARK: - Time entry points.
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void GLU::run_for(Cycles cycles) {
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// Update local state, without generating audio.
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skip_audio(local_, cycles.as<size_t>());
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// Update the timestamp for memory writes;
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pending_store_write_time_ += cycles.as<uint32_t>();
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}
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void GLU::get_samples(std::size_t number_of_samples, std::int16_t *target) {
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// Update remote state, generating audio.
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generate_audio(number_of_samples, target, output_range_);
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}
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void GLU::skip_samples(const std::size_t number_of_samples) {
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// Update remote state, without generating audio.
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skip_audio(remote_, number_of_samples);
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// Apply any pending stores.
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std::atomic_thread_fence(std::memory_order::memory_order_acquire);
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const uint32_t final_time = pending_store_read_time_ + uint32_t(number_of_samples);
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while(true) {
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auto next_store = pending_stores_[pending_store_read_].load(std::memory_order::memory_order_acquire);
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if(!next_store.enabled) break;
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if(next_store.time >= final_time) break;
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remote_.ram_[next_store.address] = next_store.value;
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next_store.enabled = false;
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pending_stores_[pending_store_read_].store(next_store, std::memory_order::memory_order_relaxed);
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pending_store_read_ = (pending_store_read_ + 1) & (StoreBufferSize - 1);
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}
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}
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void GLU::set_sample_volume_range(std::int16_t range) {
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output_range_ = range;
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}
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// MARK: - Interface boilerplate.
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void GLU::set_control(uint8_t control) {
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local_.control = control;
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audio_queue_.defer([this, control] () {
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remote_.control = control;
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});
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}
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uint8_t GLU::get_control() {
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return local_.control;
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}
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void GLU::set_address_low(uint8_t low) {
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address_ = uint16_t((address_ & 0xff00) | low);
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}
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uint8_t GLU::get_address_low() {
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return address_ & 0xff;
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}
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void GLU::set_address_high(uint8_t high) {
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address_ = uint16_t((high << 8) | (address_ & 0x00ff));
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}
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uint8_t GLU::get_address_high() {
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return address_ >> 8;
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}
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// MARK: - Update logic.
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void GLU::generate_audio(size_t number_of_samples, std::int16_t *target, int16_t range) {
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(void)number_of_samples;
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(void)target;
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(void)range;
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auto next_store = pending_stores_[pending_store_read_].load(std::memory_order::memory_order_acquire);
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for(size_t c = 0; c < number_of_samples; c++) {
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target[c] = 0;
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// Apply any RAM writes that interleave here.
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++pending_store_read_time_;
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if(!next_store.enabled) continue;
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if(next_store.time != pending_store_read_time_) continue;
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remote_.ram_[next_store.address] = next_store.value;
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next_store.enabled = false;
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pending_stores_[pending_store_read_].store(next_store, std::memory_order::memory_order_relaxed);
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pending_store_read_ = (pending_store_read_ + 1) & (StoreBufferSize - 1);
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}
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}
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void GLU::skip_audio(EnsoniqState &state, size_t number_of_samples) {
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(void)number_of_samples;
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(void)state;
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// Just advance all oscillator pointers and check for interrupts.
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// If a read occurs to the current-output level, generate it then.
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}
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