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CLK
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Thomas Harte
538c57664f
Establishes attribute bindings to allow multiple shaders to use the same vertex array.
2018-11-24 16:06:26 -05:00
..
CRT
Attempts to complete all input processing — an RGB, S-Video or composite input buffer is now produced.
2018-11-22 17:20:31 -05:00
OpenGL
Establishes attribute bindings to allow multiple shaders to use the same vertex array.
2018-11-24 16:06:26 -05:00
Speaker
Log.hpp
ScanTarget.cpp
Kills
setup_output
definitively, saving some indirection.
set_scan_target
takes its place.
2018-11-14 21:52:57 -05:00
ScanTarget.hpp
Manages to get a brilliant white out of the new pipeline.
2018-11-23 22:54:52 -05:00