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CLK/Machines/JoystickMachine.hpp
Thomas Harte f417fa82a4 Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
2020-04-01 23:19:34 -04:00

25 lines
442 B
C++

//
// JoystickMachine.hpp
// Clock Signal
//
// Created by Thomas Harte on 14/10/2017.
// Copyright 2017 Thomas Harte. All rights reserved.
//
#ifndef JoystickMachine_hpp
#define JoystickMachine_hpp
#include "../Inputs/Joystick.hpp"
#include <vector>
namespace MachineTypes {
class JoystickMachine {
public:
virtual const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() = 0;
};
}
#endif /* JoystickMachine_hpp */