EightBit/inc/Processor.h

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#pragma once
#include <cstdint>
#include "Memory.h"
namespace EightBit {
class Processor {
public:
enum Masks {
Mask1 = 0x01,
Mask2 = 0x03,
Mask3 = 0x07,
Mask4 = 0x0f,
Mask5 = 0x1f,
Mask6 = 0x3f,
Mask7 = 0x7f,
Mask8 = 0xff,
};
enum Bits {
Bit16 = 0x10000,
Bit15 = 0x8000,
Bit14 = 0x4000,
Bit13 = 0x2000,
Bit12 = 0x1000,
Bit11 = 0x800,
Bit10 = 0x400,
Bit9 = 0x200,
Bit8 = 0x100,
Bit7 = 0x80,
Bit6 = 0x40,
Bit5 = 0x20,
Bit4 = 0x10,
Bit3 = 0x8,
Bit2 = 0x4,
Bit1 = 0x2,
Bit0 = 0x1,
};
static uint8_t highNibble(uint8_t value) { return value >> 4; }
static uint8_t lowNibble(uint8_t value) { return value & Mask4; }
static uint8_t promoteNibble(uint8_t value) { return value << 4; }
static uint8_t demoteNibble(uint8_t value) { return highNibble(value); }
const Memory& getMemory() const { return m_memory; }
register16_t& PC() { return pc; }
register16_t& SP() { return sp; }
bool isHalted() const { return m_halted; }
void halt() { --PC().word; m_halted = true; }
virtual void initialise();
void reset();
protected:
Processor(Memory& memory);
Memory& m_memory;
int cycles;
uint8_t fetchByte() {
m_memory.ADDRESS().word = PC().word++;
return m_memory.reference();
}
void fetchWord(register16_t& output) {
output.low = fetchByte();
output.high = fetchByte();
}
private:
register16_t pc;
register16_t sp;
bool m_halted;
};
}