EightBit/inc/ClockedChip.h

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#pragma once
#include "Chip.h"
#include "EventArgs.h"
#include "Signal.h"
namespace EightBit {
class ClockedChip : public Chip {
public:
~ClockedChip() = default;
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Signal<EventArgs> Ticked;
void tick(const int extra) { for (int i = 0; i < extra; ++i) tick(); }
void tick() { ++m_cycles; Ticked.fire(EventArgs::empty()); }
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[[nodiscard]] auto cycles() const noexcept { return m_cycles; }
protected:
void resetCycles() noexcept { m_cycles = 0; }
private:
int m_cycles = 0;
};
}